CvLuaPlayer::PushMethods(lua_State *, int)
- Defined in
- Lua/CvLuaPlayer.cpp, line 50
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_PushMethods
Hooks
static bool BeforeCvLuaPlayer_PushMethods(lua_State* L, int t);static void AfterCvLuaPlayer_PushMethods(lua_State* L, int t);static void ReplaceCvLuaPlayer_PushMethods(void (*original)(lua_State*, int), lua_State* L, int t);CivRegisterBefore<CivHooks::CvLuaPlayer_PushMethods>(host, &BeforeCvLuaPlayer_PushMethods);CivRegisterAfter<CivHooks::CvLuaPlayer_PushMethods>(host, &AfterCvLuaPlayer_PushMethods);CivRegisterReplace<CivHooks::CvLuaPlayer_PushMethods>(host, &ReplaceCvLuaPlayer_PushMethods);
Code
50void CvLuaPlayer::PushMethods(lua_State* L, int t)51{52 Method(InitCity);53 Method(AcquireCity);54 Method(KillCities);5556 Method(GetNewCityName);57#if defined(MOD_API_LUA_EXTENSIONS)58 Method(IsCityNameValid);59#endif6061 Method(InitUnit);62 Method(InitUnitWithNameOffset);63 Method(DisbandUnit);64 Method(AddFreeUnit);6566 Method(ChooseTech);6768#if defined(MOD_API_LUA_EXTENSIONS)69 Method(GetSpecificUnitType);70 Method(GetSpecificBuildingType);71#endif7273 Method(KillUnits);74 Method(IsHuman);75 Method(IsBarbarian);76 Method(GetName);77 Method(GetNameKey);78 Method(GetNickName);79 Method(GetCivilizationDescription);80 Method(GetCivilizationDescriptionKey);81 Method(GetCivilizationShortDescription);82 Method(GetCivilizationShortDescriptionKey);83 Method(GetCivilizationAdjective);84 Method(GetCivilizationAdjectiveKey);85 Method(IsWhiteFlag);86 Method(GetStateReligionName);87 Method(GetStateReligionKey);88 Method(GetWorstEnemyName);89 Method(GetArtStyleType);9091 Method(CountCityFeatures);92 Method(CountNumBuildings);9394 Method(GetNumWorldWonders);95 Method(ChangeNumWorldWonders);96 Method(GetNumWondersBeatenTo);97 Method(SetNumWondersBeatenTo);9899 Method(IsCapitalConnectedToCity);100#if defined(MOD_API_LUA_EXTENSIONS)101 Method(IsPlotConnectedToPlot);102#endif103104 Method(IsTurnActive);105 Method(IsSimultaneousTurns);106107 Method(FindNewCapital);108 Method(CanRaze);109 Method(Raze);110 Method(Disband);111112 Method(CanReceiveGoody);113 Method(ReceiveGoody);114 Method(DoGoody);115 Method(CanGetGoody);116117 Method(CanFound);118 Method(Found);119120 Method(CanTrain);121 Method(CanConstruct);122 Method(CanCreate);123 Method(CanPrepare);124 Method(CanMaintain);125126 Method(IsCanPurchaseAnyCity);127 Method(GetFaithPurchaseType);128 Method(SetFaithPurchaseType);129 Method(GetFaithPurchaseIndex);130 Method(SetFaithPurchaseIndex);131132 Method(IsProductionMaxedUnitClass);133 Method(IsProductionMaxedBuildingClass);134 Method(IsProductionMaxedProject);135 Method(GetUnitProductionNeeded);136 Method(GetBuildingProductionNeeded);137 Method(GetProjectProductionNeeded);138139#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_PROCESS_STOCKPILE)140 Method(GetMaxStockpile);141#endif142143 Method(HasReadyUnit);144 Method(GetFirstReadyUnit);145 Method(GetFirstReadyUnitPlot);146147 Method(HasBusyUnit);148 Method(HasBusyMovingUnit);149150 Method(GetBuildingClassPrereqBuilding);151152 Method(RemoveBuildingClass);153154 Method(CanBuild);155 Method(IsBuildBlockedByFeature);156 Method(GetBestRoute);157 Method(GetImprovementUpgradeRate);158159 Method(CalculateTotalYield);160161 Method(CalculateUnitCost);162 Method(CalculateUnitSupply);163164 Method(GetNumMaintenanceFreeUnits);165166 Method(GetBuildingGoldMaintenance);167 Method(SetBaseBuildingGoldMaintenance);168 Method(ChangeBaseBuildingGoldMaintenance);169170 Method(GetImprovementGoldMaintenance);171 Method(CalculateGoldRate);172 Method(CalculateGoldRateTimes100);173 Method(CalculateGrossGoldTimes100);174 Method(CalculateInflatedCosts);175 Method(CalculateResearchModifier);176 Method(IsResearch);177 Method(CanEverResearch);178 Method(CanResearch);179 Method(CanResearchForFree);180 Method(GetCurrentResearch);181 Method(IsCurrentResearchRepeat);182 Method(IsNoResearchAvailable);183 Method(GetResearchTurnsLeft);184 Method(GetResearchCost);185 Method(GetResearchProgress);186187 Method(UnitsRequiredForGoldenAge);188 Method(UnitsGoldenAgeCapable);189 Method(UnitsGoldenAgeReady);190 Method(GreatGeneralThreshold);191 Method(GreatAdmiralThreshold);192 Method(SpecialistYield);193 Method(SetGreatGeneralCombatBonus);194 Method(GetGreatGeneralCombatBonus);195196 Method(GetStartingPlot);197 Method(SetStartingPlot);198 Method(GetTotalPopulation);199 Method(GetAveragePopulation);200 Method(GetRealPopulation);201202 Method(GetNewCityExtraPopulation);203 Method(ChangeNewCityExtraPopulation);204205 Method(GetTotalLand);206 Method(GetTotalLandScored);207208 Method(GetGold);209 Method(SetGold);210 Method(ChangeGold);211 Method(CalculateGrossGold);212 Method(GetLifetimeGrossGold);213 Method(GetGoldFromCitiesTimes100);214 Method(GetGoldFromCitiesMinusTradeRoutesTimes100);215 Method(GetGoldPerTurnFromDiplomacy);216 Method(GetCityConnectionRouteGoldTimes100);217 Method(GetCityConnectionGold);218 Method(GetCityConnectionGoldTimes100);219 Method(GetGoldPerTurnFromReligion);220 Method(GetGoldPerTurnFromTradeRoutes);221 Method(GetGoldPerTurnFromTradeRoutesTimes100);222 Method(GetGoldPerTurnFromTraits);223224 // Culture225226 Method(GetTotalJONSCulturePerTurn);227228 Method(GetJONSCulturePerTurnFromCities);229230 Method(GetJONSCulturePerTurnFromExcessHappiness);231 Method(GetJONSCulturePerTurnFromTraits);232233 Method(GetCultureWonderMultiplier);234235 Method(GetJONSCulturePerTurnForFree);236 Method(ChangeJONSCulturePerTurnForFree);237238 Method(GetJONSCulturePerTurnFromMinorCivs);239 Method(ChangeJONSCulturePerTurnFromMinorCivs);240 Method(GetCulturePerTurnFromMinorCivs);241 Method(GetCulturePerTurnFromMinor);242243 Method(GetCulturePerTurnFromReligion);244 Method(GetCulturePerTurnFromBonusTurns);245 Method(GetCultureCityModifier);246247 Method(GetJONSCulture);248 Method(SetJONSCulture);249 Method(ChangeJONSCulture);250251 Method(GetJONSCultureEverGenerated);252253 Method(GetLastTurnLifetimeCulture);254 Method(GetInfluenceOn);255 Method(GetLastTurnInfluenceOn);256 Method(GetInfluencePerTurn);257 Method(GetInfluenceLevel);258 Method(GetInfluenceTrend);259 Method(GetTurnsToInfluential);260 Method(GetNumCivsInfluentialOn);261 Method(GetNumCivsToBeInfluentialOn);262 Method(GetInfluenceTradeRouteScienceBonus);263 Method(GetInfluenceCityStateSpyRankBonus);264 Method(GetInfluenceMajorCivSpyRankBonus);265 Method(GetInfluenceSpyRankTooltip);266 Method(GetTourism);267 Method(GetTourismModifierWith);268 Method(GetTourismModifierWithTooltip);269 Method(GetPublicOpinionType);270 Method(GetPublicOpinionPreferredIdeology);271 Method(GetPublicOpinionTooltip);272 Method(GetPublicOpinionUnhappiness);273 Method(GetPublicOpinionUnhappinessTooltip);274#if defined(MOD_API_LUA_EXTENSIONS)275 Method(ChangeInfluenceOnAllPlayers);276 Method(ChangeInfluenceOnPlayer);277#endif278279#if defined(MOD_API_LUA_EXTENSIONS)280 Method(DoSwapGreatWorks);281#endif282 Method(HasAvailableGreatWorkSlot);283 Method(GetCityOfClosestGreatWorkSlot);284 Method(GetBuildingOfClosestGreatWorkSlot);285 Method(GetNextDigCompletePlot);286 Method(GetWrittenArtifactCulture);287 Method(GetNumGreatWorks);288 Method(GetNumGreatWorkSlots);289290 // Faith291292 Method(GetFaith);293 Method(SetFaith);294 Method(ChangeFaith);295 Method(GetTotalFaithPerTurn);296 Method(GetFaithPerTurnFromCities);297 Method(GetFaithPerTurnFromMinorCivs);298 Method(GetFaithPerTurnFromReligion);299 Method(HasCreatedPantheon);300 Method(GetBeliefInPantheon);301#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_API_RELIGION)302 Method(GetBeliefsInPantheon);303#endif304 Method(HasCreatedReligion);305 Method(CanCreatePantheon);306 Method(GetReligionCreatedByPlayer);307 Method(GetFoundedReligionEnemyCityCombatMod);308 Method(GetFoundedReligionFriendlyCityCombatMod);309 Method(GetMinimumFaithNextGreatProphet);310 Method(HasReligionInMostCities);311 Method(DoesUnitPassFaithPurchaseCheck);312313 // Happiness314315 Method(GetHappiness);316 Method(SetHappiness);317318 Method(GetExcessHappiness);319 Method(IsEmpireUnhappy);320 Method(IsEmpireVeryUnhappy);321 Method(IsEmpireSuperUnhappy);322323 Method(GetHappinessFromPolicies);324 Method(GetHappinessFromCities);325 Method(GetHappinessFromBuildings);326327 Method(GetExtraHappinessPerCity);328 Method(ChangeExtraHappinessPerCity);329330 Method(GetHappinessFromResources);331 Method(GetHappinessFromResourceVariety);332 Method(GetExtraHappinessPerLuxury);333 Method(GetHappinessFromReligion);334 Method(GetHappinessFromNaturalWonders);335 Method(GetHappinessFromLeagues);336337 Method(GetUnhappiness);338 Method(GetUnhappinessForecast);339340 Method(GetUnhappinessFromCityForUI);341342 Method(GetUnhappinessFromCityCount);343 Method(GetUnhappinessFromCapturedCityCount);344 Method(GetUnhappinessFromCityPopulation);345 Method(GetUnhappinessFromCitySpecialists);346 Method(GetUnhappinessFromOccupiedCities);347 Method(GetUnhappinessFromPuppetCityPopulation);348 Method(GetUnhappinessFromPublicOpinion);349 Method(GetUnhappinessFromUnits);350 Method(ChangeUnhappinessFromUnits);351352 Method(GetUnhappinessMod);353 Method(GetCityCountUnhappinessMod);354 Method(GetOccupiedPopulationUnhappinessMod);355 Method(GetCapitalUnhappinessMod);356 Method(GetTraitCityUnhappinessMod);357 Method(GetTraitPopUnhappinessMod);358 Method(IsHalfSpecialistUnhappiness);359360 Method(GetHappinessPerGarrisonedUnit);361 Method(SetHappinessPerGarrisonedUnit);362 Method(ChangeHappinessPerGarrisonedUnit);363364 Method(GetHappinessFromTradeRoutes);365 Method(GetHappinessPerTradeRoute);366 Method(SetHappinessPerTradeRoute);367 Method(ChangeHappinessPerTradeRoute);368369 Method(GetCityConnectionTradeRouteGoldModifier);370371 Method(GetHappinessFromMinorCivs);372 Method(GetHappinessFromMinor);373374 // END Happiness375376 Method(GetBarbarianCombatBonus);377 Method(SetBarbarianCombatBonus);378 Method(ChangeBarbarianCombatBonus);379 Method(GetCombatBonusVsHigherTech);380 Method(GetCombatBonusVsLargerCiv);381382 Method(GetGarrisonedCityRangeStrikeModifier);383 Method(ChangeGarrisonedCityRangeStrikeModifier);384385 Method(IsAlwaysSeeBarbCamps);386 Method(SetAlwaysSeeBarbCampsCount);387 Method(ChangeAlwaysSeeBarbCampsCount);388389 Method(IsPolicyBlocked);390 Method(IsPolicyBranchBlocked);391 Method(IsPolicyBranchUnlocked);392 Method(SetPolicyBranchUnlocked);393 Method(GetNumPolicyBranchesUnlocked);394 Method(GetPolicyBranchChosen);395 Method(GetNumPolicyBranchesAllowed);396 Method(GetNumPolicies);397 Method(GetNumPoliciesInBranch);398 Method(HasPolicy);399 Method(SetHasPolicy);400 Method(GetNextPolicyCost);401 Method(CanAdoptPolicy);402 Method(DoAdoptPolicy);403 Method(CanUnlockPolicyBranch);404 Method(GetDominantPolicyBranchForTitle);405 Method(GetLateGamePolicyTree);406 Method(GetBranchPicked1);407 Method(GetBranchPicked2);408 Method(GetBranchPicked3);409#if defined(MOD_API_LUA_EXTENSIONS)410 Method(GrantPolicy);411 Method(RevokePolicy);412 Method(SwapPolicy);413 Method(CanAdoptIdeology);414 Method(CanAdoptTenet);415#endif416417 Method(GetPolicyCatchSpiesModifier);418419 Method(GetNumPolicyBranchesFinished);420 Method(IsPolicyBranchFinished);421422 Method(GetAvailableTenets);423 Method(GetTenet);424425 Method(IsAnarchy);426 Method(GetAnarchyNumTurns);427 Method(SetAnarchyNumTurns);428 Method(ChangeAnarchyNumTurns);429430 Method(GetAdvancedStartPoints);431 Method(SetAdvancedStartPoints);432 Method(ChangeAdvancedStartPoints);433 Method(GetAdvancedStartUnitCost);434 Method(GetAdvancedStartCityCost);435 Method(GetAdvancedStartPopCost);436 Method(GetAdvancedStartBuildingCost);437 Method(GetAdvancedStartImprovementCost);438 Method(GetAdvancedStartRouteCost);439 Method(GetAdvancedStartTechCost);440 Method(GetAdvancedStartVisibilityCost);441442 Method(GetAttackBonusTurns);443 Method(GetCultureBonusTurns);444 Method(GetTourismBonusTurns);445446 Method(GetGoldenAgeProgressThreshold);447 Method(GetGoldenAgeProgressMeter);448 Method(SetGoldenAgeProgressMeter);449 Method(ChangeGoldenAgeProgressMeter);450 Method(GetNumGoldenAges);451 Method(SetNumGoldenAges);452 Method(ChangeNumGoldenAges);453 Method(GetGoldenAgeTurns);454 Method(GetGoldenAgeLength);455 Method(IsGoldenAge);456 Method(ChangeGoldenAgeTurns);457 Method(GetNumUnitGoldenAges);458 Method(ChangeNumUnitGoldenAges);459 Method(GetStrikeTurns);460 Method(GetGoldenAgeModifier);461 Method(GetGoldenAgeTourismModifier);462 Method(GetGoldenAgeGreatWriterRateModifier);463 Method(GetGoldenAgeGreatArtistRateModifier);464 Method(GetGoldenAgeGreatMusicianRateModifier);465466 Method(GetHurryModifier);467468 Method(CreateGreatGeneral);469 Method(GetGreatPeopleCreated);470 Method(GetGreatGeneralsCreated);471 Method(GetGreatPeopleThresholdModifier);472 Method(GetGreatGeneralsThresholdModifier);473 Method(GetGreatAdmiralsThresholdModifier);474 Method(GetGreatPeopleRateModifier);475 Method(GetGreatGeneralRateModifier);476 Method(GetDomesticGreatGeneralRateModifier);477 Method(GetGreatWriterRateModifier);478 Method(GetGreatArtistRateModifier);479 Method(GetGreatMusicianRateModifier);480 Method(GetGreatScientistRateModifier);481 Method(GetGreatMerchantRateModifier);482 Method(GetGreatEngineerRateModifier);483484 Method(GetPolicyGreatPeopleRateModifier);485 Method(GetPolicyGreatWriterRateModifier);486 Method(GetPolicyGreatArtistRateModifier);487 Method(GetPolicyGreatMusicianRateModifier);488 Method(GetPolicyGreatScientistRateModifier);489 Method(GetPolicyGreatMerchantRateModifier);490 Method(GetPolicyGreatEngineerRateModifier);491492 Method(GetProductionModifier);493 Method(GetUnitProductionModifier);494 Method(GetBuildingProductionModifier);495 Method(GetProjectProductionModifier);496 Method(GetSpecialistProductionModifier);497 Method(GetMaxGlobalBuildingProductionModifier);498 Method(GetMaxTeamBuildingProductionModifier);499 Method(GetMaxPlayerBuildingProductionModifier);500 Method(GetFreeExperience);501 Method(GetFeatureProductionModifier);502 Method(GetWorkerSpeedModifier);503 Method(GetImprovementUpgradeRateModifier);504 Method(GetMilitaryProductionModifier);505 Method(GetSpaceProductionModifier);506 Method(GetSettlerProductionModifier);507 Method(GetCapitalSettlerProductionModifier);508 Method(GetWonderProductionModifier);509510 Method(GetUnitProductionMaintenanceMod);511 Method(GetNumUnitsSupplied);512 Method(GetNumUnitsSuppliedByHandicap);513 Method(GetNumUnitsSuppliedByCities);514 Method(GetNumUnitsSuppliedByPopulation);515 Method(GetNumUnitsOutOfSupply);516517 Method(GetCityDefenseModifier);518 Method(GetNumNukeUnits);519 Method(GetNumOutsideUnits);520521 Method(GetGoldPerUnit);522 Method(ChangeGoldPerUnitTimes100);523 Method(GetGoldPerMilitaryUnit);524 Method(GetExtraUnitCost);525 Method(GetNumMilitaryUnits);526 Method(GetHappyPerMilitaryUnit);527 Method(IsMilitaryFoodProduction);528 Method(GetHighestUnitLevel);529530 Method(GetConscriptCount);531 Method(SetConscriptCount);532 Method(ChangeConscriptCount);533534 Method(GetMaxConscript);535 Method(GetOverflowResearch);536#if defined(MOD_API_LUA_EXTENSIONS)537 Method(SetOverflowResearch);538 Method(ChangeOverflowResearch);539#endif540 Method(GetExpInBorderModifier);541542 Method(GetLevelExperienceModifier);543544 Method(GetCultureBombTimer);545 Method(GetConversionTimer);546547 Method(GetCapitalCity);548 Method(IsHasLostCapital);549 Method(GetCitiesLost);550551 Method(GetPower);552 Method(GetMilitaryMight);553 Method(GetTotalTimePlayed);554555 Method(GetScore);556 Method(GetScoreFromCities);557 Method(GetScoreFromPopulation);558 Method(GetScoreFromLand);559 Method(GetScoreFromWonders);560 Method(GetScoreFromTechs);561 Method(GetScoreFromFutureTech);562 Method(ChangeScoreFromFutureTech);563 Method(GetScoreFromPolicies);564 Method(GetScoreFromGreatWorks);565 Method(GetScoreFromReligion);566 Method(GetScoreFromScenario1);567 Method(ChangeScoreFromScenario1);568 Method(GetScoreFromScenario2);569 Method(ChangeScoreFromScenario2);570 Method(GetScoreFromScenario3);571 Method(ChangeScoreFromScenario3);572 Method(GetScoreFromScenario4);573 Method(ChangeScoreFromScenario4);574575 Method(IsGoldenAgeCultureBonusDisabled);576577#if defined(MOD_API_LUA_EXTENSIONS)578 Method(IsMajorCiv);579#endif580 Method(IsMinorCiv);581 Method(GetMinorCivType);582 Method(GetMinorCivTrait);583 Method(GetPersonality);584#if defined(MOD_API_LUA_EXTENSIONS)585 Method(SetPersonality);586#endif587 Method(IsMinorCivHasUniqueUnit);588 Method(GetMinorCivUniqueUnit);589 Method(SetMinorCivUniqueUnit);590 Method(GetAlly);591 Method(GetAlliedTurns);592 Method(IsFriends);593 Method(IsAllies);594 Method(IsPlayerHasOpenBorders);595 Method(IsPlayerHasOpenBordersAutomatically);596 Method(GetFriendshipChangePerTurnTimes100);597 Method(GetMinorCivFriendshipWithMajor);598 Method(ChangeMinorCivFriendshipWithMajor);599 Method(GetMinorCivFriendshipAnchorWithMajor);600 Method(GetMinorCivFriendshipLevelWithMajor);601 Method(GetActiveQuestForPlayer);602 Method(IsMinorCivActiveQuestForPlayer);603 Method(GetMinorCivNumActiveQuestsForPlayer);604 Method(IsMinorCivDisplayedQuestForPlayer);605 Method(GetMinorCivNumDisplayedQuestsForPlayer);606 Method(GetQuestData1);607 Method(GetQuestData2);608 Method(GetQuestTurnsRemaining);609#if defined(MOD_EVENTS_QUESTS)610 Method(DoMinorCivStartQuestForPlayer);611 Method(GetQuestTurnsDuration);612#endif613 Method(IsMinorCivContestLeader);614 Method(GetMinorCivContestValueForLeader);615 Method(GetMinorCivContestValueForPlayer);616 Method(IsMinorCivUnitSpawningDisabled);617 Method(IsMinorCivRouteEstablishedWithMajor);618 Method(IsMinorWarQuestWithMajorActive);619 Method(GetMinorWarQuestWithMajorRemainingCount);620 Method(IsProxyWarActiveForMajor);621 Method(IsThreateningBarbariansEventActiveForPlayer);622 Method(GetTurnsSinceThreatenedByBarbarians);623 Method(GetTurnsSinceThreatenedAnnouncement);624 Method(GetFriendshipFromGoldGift);625 Method(GetFriendshipNeededForNextLevel);626 Method(GetMinorCivFavoriteMajor);627 Method(GetMinorCivScienceFriendshipBonus);628 Method(GetMinorCivCultureFriendshipBonus); // DEPRECATED629 Method(GetMinorCivCurrentCultureFlatBonus);630 Method(GetMinorCivCurrentCulturePerBuildingBonus);631 Method(GetCurrentCultureBonus); // DEPRECATED632 Method(GetMinorCivCurrentCultureBonus);633 Method(GetMinorCivHappinessFriendshipBonus); // DEPRECATED634 Method(GetMinorCivCurrentHappinessFlatBonus);635 Method(GetMinorCivCurrentHappinessPerLuxuryBonus);636 Method(GetMinorCivCurrentHappinessBonus);637 Method(GetMinorCivCurrentFaithBonus);638 Method(GetCurrentCapitalFoodBonus);639 Method(GetCurrentOtherCityFoodBonus);640 Method(GetCurrentSpawnEstimate);641 Method(GetCurrentScienceFriendshipBonusTimes100);642 Method(IsPeaceBlocked);643 Method(IsMinorPermanentWar);644 Method(GetNumMinorCivsMet);645 Method(DoMinorLiberationByMajor);646 Method(IsProtectedByMajor);647 Method(CanMajorProtect);648 Method(CanMajorStartProtection);649 Method(CanMajorWithdrawProtection);650 Method(GetTurnLastPledgedProtectionByMajor);651 Method(GetTurnLastPledgeBrokenByMajor);652 Method(GetMinorCivBullyGoldAmount);653 Method(CanMajorBullyGold);654 Method(GetMajorBullyGoldDetails);655 Method(CanMajorBullyUnit);656 Method(GetMajorBullyUnitDetails);657#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_EVENTS_QUESTS)658 Method(IsEverBulliedByMajor);659 Method(IsRecentlyBulliedByMajor);660#endif661 Method(CanMajorBuyout);662 Method(GetBuyoutCost);663 Method(CanMajorGiftTileImprovement);664 Method(CanMajorGiftTileImprovementAtPlot);665 Method(GetGiftTileImprovementCost);666 Method(AddMinorCivQuestIfAble);667 Method(GetFriendshipFromUnitGift);668669 Method(IsAlive);670 Method(IsEverAlive);671 Method(IsExtendedGame);672 Method(IsFoundedFirstCity);673674 Method(GetEndTurnBlockingType);675 Method(GetEndTurnBlockingNotificationIndex);676 Method(HasReceivedNetTurnComplete);677 Method(IsStrike);678679 Method(GetID);680 Method(GetHandicapType);681 Method(GetCivilizationType);682 Method(GetLeaderType);683#if defined(MOD_API_EXTENSIONS) && defined(MOD_API_LUA_EXTENSIONS)684 Method(SetLeaderType);685#endif686 Method(GetPersonalityType);687 Method(SetPersonalityType);688 Method(GetCurrentEra);689690 Method(GetTeam);691692 Method(GetPlayerColor);693 Method(GetPlayerColors);694695 Method(GetSeaPlotYield);696 Method(GetYieldRateModifier);697 Method(GetCapitalYieldRateModifier);698 Method(GetExtraYieldThreshold);699700 // Science701702 Method(GetScience);703 Method(GetScienceTimes100);704705 Method(GetScienceFromCitiesTimes100);706 Method(GetScienceFromOtherPlayersTimes100);707 Method(GetScienceFromHappinessTimes100);708 Method(GetScienceFromResearchAgreementsTimes100);709 Method(GetScienceFromBudgetDeficitTimes100);710711 // END Science712713 Method(GetProximityToPlayer);714 Method(DoUpdateProximityToPlayer);715716 Method(GetIncomingUnitType);717 Method(GetIncomingUnitCountdown);718719 Method(IsOption);720 Method(SetOption);721 Method(IsPlayable);722 Method(SetPlayable);723724 Method(GetNumResourceUsed);725 Method(GetNumResourceTotal);726 Method(ChangeNumResourceTotal);727 Method(GetNumResourceAvailable);728729 Method(GetResourceExport);730 Method(GetResourceImport);731 Method(GetResourceFromMinors);732733 Method(GetImprovementCount);734735 Method(IsBuildingFree);736 Method(GetUnitClassCount);737 Method(IsUnitClassMaxedOut);738 Method(GetUnitClassMaking);739 Method(GetUnitClassCountPlusMaking);740741 Method(GetBuildingClassCount);742 Method(IsBuildingClassMaxedOut);743 Method(GetBuildingClassMaking);744 Method(GetBuildingClassCountPlusMaking);745 Method(GetHurryCount);746 Method(IsHasAccessToHurry);747 Method(IsCanHurry);748 Method(GetHurryGoldCost);749750 //Method(IsSpecialistValid);751 Method(IsResearchingTech);752 Method(SetResearchingTech);753754 Method(GetCombatExperience);755 Method(ChangeCombatExperience);756 Method(SetCombatExperience);757 Method(GetLifetimeCombatExperience);758 Method(GetNavalCombatExperience);759 Method(ChangeNavalCombatExperience);760 Method(SetNavalCombatExperience);761762 Method(GetSpecialistExtraYield);763764 Method(FindPathLength);765766 Method(GetQueuePosition);767 Method(ClearResearchQueue);768 Method(PushResearch);769 Method(PopResearch);770 Method(GetLengthResearchQueue);771 Method(AddCityName);772 Method(GetNumCityNames);773 Method(GetCityName);774775 Method(Cities);776 Method(GetNumCities);777 Method(GetCityByID);778#if defined(MOD_API_LUA_EXTENSIONS)779 Method(GetNumPuppetCities);780#endif781782 Method(Units);783 Method(GetNumUnits);784 Method(GetUnitByID);785786 Method(AI_updateFoundValues);787 Method(AI_foundValue);788789 Method(GetScoreHistory);790 Method(GetEconomyHistory);791 Method(GetIndustryHistory);792 Method(GetAgricultureHistory);793 Method(GetPowerHistory);794795 Method(GetReplayData);796 Method(SetReplayDataValue);797798 Method(GetScriptData);799 Method(SetScriptData);800801 Method(GetNumPlots);802803 Method(GetNumPlotsBought);804 Method(SetNumPlotsBought);805 Method(ChangeNumPlotsBought);806807 Method(GetBuyPlotCost);808 Method(GetPlotDanger);809810#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_GLOBAL_CITY_WORKING)811 Method(GetBuyPlotDistance);812 Method(GetWorkPlotDistance);813#endif814#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_TRAITS_CITY_WORKING) || defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_BUILDINGS_CITY_WORKING) || defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_POLICIES_CITY_WORKING) || defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_TECHS_CITY_WORKING)815 Method(GetCityWorkingChange);816 Method(ChangeCityWorkingChange);817#endif818819#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_TRAITS_CITY_AUTOMATON_WORKERS) || defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_BUILDINGS_CITY_AUTOMATON_WORKERS) || defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_POLICIES_CITY_AUTOMATON_WORKERS) || defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_TECHS_CITY_AUTOMATON_WORKERS)820 Method(GetCityAutomatonWorkersChange);821 Method(ChangeCityAutomatonWorkersChange);822#endif823824 Method(DoBeginDiploWithHuman);825 Method(DoTradeScreenOpened);826 Method(DoTradeScreenClosed);827 Method(GetMajorCivApproach);828 Method(GetApproachTowardsUsGuess);829 Method(IsWillAcceptPeaceWithPlayer);830 Method(IsProtectingMinor);831 Method(IsDontSettleMessageTooSoon);832 Method(IsStopSpyingMessageTooSoon);833 Method(IsAskedToStopConverting);834 Method(IsAskedToStopDigging);835 Method(IsDoFMessageTooSoon);836 Method(IsDoF);837 Method(GetDoFCounter);838 Method(IsPlayerDoFwithAnyFriend);839 Method(IsPlayerDoFwithAnyEnemy);840 Method(IsPlayerDenouncedFriend);841 Method(IsPlayerDenouncedEnemy);842 Method(IsUntrustworthyFriend);843 Method(GetNumFriendsDenouncedBy);844 Method(IsFriendDenouncedUs);845 Method(GetWeDenouncedFriendCount);846 Method(IsFriendDeclaredWarOnUs);847 Method(GetWeDeclaredWarOnFriendCount);848 //Method(IsWorkingAgainstPlayerAccepted);849 Method(GetCoopWarAcceptedState);850 Method(GetNumWarsFought);851852 Method(GetLandDisputeLevel);853 Method(GetVictoryDisputeLevel);854 Method(GetWonderDisputeLevel);855 Method(GetMinorCivDisputeLevel);856 Method(GetWarmongerThreat);857 Method(IsPlayerNoSettleRequestEverAsked);858 Method(IsPlayerStopSpyingRequestEverAsked);859 Method(IsDemandEverMade);860 Method(GetNumCiviliansReturnedToMe);861 Method(GetNumLandmarksBuiltForMe);862 Method(GetNumTimesCultureBombed);863 Method(GetNegativeReligiousConversionPoints);864 Method(GetNegativeArchaeologyPoints);865 Method(HasOthersReligionInMostCities);866 Method(IsPlayerBrokenMilitaryPromise);867 Method(IsPlayerIgnoredMilitaryPromise);868 Method(IsPlayerBrokenExpansionPromise);869 Method(IsPlayerIgnoredExpansionPromise);870 Method(IsPlayerBrokenBorderPromise);871 Method(IsPlayerIgnoredBorderPromise);872 Method(IsPlayerBrokenAttackCityStatePromise);873 Method(IsPlayerIgnoredAttackCityStatePromise);874 Method(IsPlayerBrokenBullyCityStatePromise);875 Method(IsPlayerIgnoredBullyCityStatePromise);876 Method(IsPlayerBrokenSpyPromise);877 Method(IsPlayerIgnoredSpyPromise);878 Method(IsPlayerForgivenForSpying);879 Method(IsPlayerBrokenNoConvertPromise);880 Method(IsPlayerIgnoredNoConvertPromise);881 Method(IsPlayerBrokenNoDiggingPromise);882 Method(IsPlayerIgnoredNoDiggingPromise);883 Method(IsPlayerBrokenCoopWarPromise);884 Method(GetOtherPlayerNumProtectedMinorsKilled);885 Method(GetOtherPlayerNumProtectedMinorsAttacked);886 Method(GetTurnsSincePlayerBulliedProtectedMinor);887 Method(IsHasPlayerBulliedProtectedMinor);888 Method(IsDenouncedPlayer);889 Method(GetDenouncedPlayerCounter);890 Method(IsDenouncingPlayer);891 Method(IsPlayerRecklessExpander);892 Method(GetRecentTradeValue);893 Method(GetCommonFoeValue);894 Method(GetRecentAssistValue);895 Method(IsGaveAssistanceTo);896 Method(IsHasPaidTributeTo);897 Method(IsNukedBy);898 Method(IsCapitalCapturedBy);899 Method(IsAngryAboutProtectedMinorKilled);900 Method(IsAngryAboutProtectedMinorAttacked);901 Method(IsAngryAboutProtectedMinorBullied);902 Method(IsAngryAboutSidedWithTheirProtectedMinor);903 Method(GetNumTimesRobbedBy);904 Method(GetNumTimesIntrigueSharedBy);905906 Method(DoForceDoF);907 Method(DoForceDenounce);908909 Method(GetNumNotifications);910 Method(GetNotificationStr);911 Method(GetNotificationSummaryStr);912 Method(GetNotificationIndex);913 Method(GetNotificationTurn);914 Method(GetNotificationDismissed);915 Method(AddNotification);916#if defined(MOD_API_LUA_EXTENSIONS)917 Method(DismissNotification);918#endif919#if defined(MOD_EVENTS_QUESTS)920 Method(AddQuestNotification);921#endif922#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_API_PLAYER_LOGS)923 Method(GetDiplomacyLog);924 Method(GetMilitaryLog);925#endif926927 Method(GetRecommendedWorkerPlots);928 Method(GetRecommendedFoundCityPlots);929 Method(GetUnimprovedAvailableLuxuryResource);930 Method(IsAnyPlotImproved);931 Method(GetPlayerVisiblePlot);932933 Method(GetEverPoppedGoody);934 Method(GetClosestGoodyPlot);935 Method(IsAnyGoodyPlotAccessible);936 Method(GetPlotHasOrder);937 Method(GetAnyUnitHasOrderToGoody);938 Method(GetEverTrainedBuilder);939940 Method(GetNumFreeTechs);941 Method(SetNumFreeTechs);942 Method(GetNumFreePolicies);943 Method(SetNumFreePolicies);944 Method(ChangeNumFreePolicies);945 Method(GetNumFreeTenets);946 Method(SetNumFreeTenets);947 Method(ChangeNumFreeTenets);948 Method(GetNumFreeGreatPeople);949 Method(SetNumFreeGreatPeople);950 Method(ChangeNumFreeGreatPeople);951 Method(GetNumMayaBoosts);952 Method(SetNumMayaBoosts);953 Method(ChangeNumMayaBoosts);954 Method(GetNumFaithGreatPeople);955 Method(SetNumFaithGreatPeople);956 Method(ChangeNumFaithGreatPeople);957 Method(GetUnitBaktun);958 Method(IsFreeMayaGreatPersonChoice);959960 Method(GetTraitGoldenAgeCombatModifier);961 Method(GetTraitCityStateCombatModifier);962 Method(GetTraitGreatGeneralExtraBonus);963 Method(GetTraitGreatScientistRateModifier);964#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_TRAITS_ANY_BELIEF)965 Method(IsTraitAnyBelief);966#endif967 Method(IsTraitBonusReligiousBelief);968 Method(GetHappinessFromLuxury);969 Method(IsAbleToAnnexCityStates);970 Method(IsUsingMayaCalendar);971 Method(GetMayaCalendarString);972 Method(GetMayaCalendarLongString);973974 Method(GetExtraBuildingHappinessFromPolicies);975976 Method(GetNextCity);977 Method(GetPrevCity);978979 Method(GetFreePromotionCount);980 Method(IsFreePromotion);981 Method(ChangeFreePromotionCount);982983 Method(GetEmbarkedGraphicOverride);984 Method(SetEmbarkedGraphicOverride);985986 Method(AddTemporaryDominanceZone);987988 Method(GetNaturalWonderYieldModifier);989990 Method(GetPolicyBuildingClassYieldModifier);991 Method(GetPolicyBuildingClassYieldChange);992 Method(GetPolicyEspionageModifier);993 Method(GetPolicyEspionageCatchSpiesModifier);994995#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_RELIGION_CONVERSION_MODIFIERS)996 Method(GetPolicyConversionModifier);997#endif998999 Method(GetPlayerBuildingClassYieldChange);1000 Method(GetPlayerBuildingClassHappiness);10011002 Method(WasResurrectedBy);1003 Method(WasResurrectedThisTurnBy);10041005 Method(GetOpinionTable);1006 Method(GetDealValue);1007 Method(GetDealMyValue);1008 Method(GetDealTheyreValue);1009 Method(MayNotAnnex);10101011 Method(GetEspionageCityStatus);1012 Method(GetNumSpies);1013 Method(GetNumUnassignedSpies);1014 Method(GetEspionageSpies);1015#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_API_ESPIONAGE)1016 Method(EspionageCreateSpy);1017 Method(EspionagePromoteSpy);1018 Method(EspionageSetPassive);1019 Method(EspionageSetOutcome);1020#endif1021 Method(HasSpyEstablishedSurveillance);1022 Method(IsSpyDiplomat);1023 Method(IsSpySchmoozing);1024 Method(CanSpyStageCoup);1025 Method(GetAvailableSpyRelocationCities);1026 Method(GetNumTechsToSteal);1027 Method(GetIntrigueMessages);1028 Method(HasRecentIntrigueAbout);1029 Method(GetRecentIntrigueInfo);1030 Method(GetCoupChanceOfSuccess);1031 Method(IsMyDiplomatVisitingThem);1032 Method(IsOtherDiplomatVisitingMe);10331034 Method(GetTradeRouteRange);1035 Method(GetInternationalTradeRoutePlotToolTip);1036 Method(GetInternationalTradeRoutePlotMouseoverToolTip);1037 Method(GetNumInternationalTradeRoutesUsed);1038 Method(GetNumInternationalTradeRoutesAvailable);1039#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_API_TRADEROUTES)1040 Method(GetPotentialInternationalTradeRouteDestinationsFrom);1041#endif1042 Method(GetPotentialInternationalTradeRouteDestinations);1043 Method(GetInternationalTradeRouteBaseBonus);1044 Method(GetInternationalTradeRouteGPTBonus);1045 Method(GetInternationalTradeRouteResourceBonus);1046 Method(GetInternationalTradeRouteResourceTraitModifier);1047 Method(GetInternationalTradeRouteExclusiveBonus);1048 Method(GetInternationalTradeRouteYourBuildingBonus);1049 Method(GetInternationalTradeRouteTheirBuildingBonus);1050 Method(GetInternationalTradeRoutePolicyBonus);1051 Method(GetInternationalTradeRouteOtherTraitBonus);1052 Method(GetInternationalTradeRouteRiverModifier);1053 Method(GetInternationalTradeRouteDomainModifier);1054 Method(GetInternationalTradeRouteTotal);1055 Method(GetInternationalTradeRouteScience);1056 Method(GetPotentialTradeUnitNewHomeCity);1057 Method(GetPotentialAdmiralNewPort);1058 Method(GetNumAvailableTradeUnits);1059 Method(GetTradeUnitType);1060 Method(GetTradeYourRoutesTTString);1061 Method(GetTradeToYouRoutesTTString);1062 Method(GetTradeRoutes);1063 Method(GetTradeRoutesAvailable);1064 Method(GetTradeRoutesToYou);1065 Method(GetNumTechDifference);10661067 // Culture functions. Not sure where they should go1068 Method(GetGreatWorks);1069 Method(GetSwappableGreatWriting);1070 Method(GetSwappableGreatArt);1071 Method(GetSwappableGreatArtifact);1072 Method(GetSwappableGreatMusic);1073 Method(GetOthersGreatWorks);10741075 Method(CanCommitVote);1076 Method(GetCommitVoteDetails);10771078 Method(IsConnected);1079 Method(IsObserver);10801081 Method(HasTurnTimerExpired);10821083 Method(HasUnitOfClassType);10841085 Method(GetWarmongerPreviewString);1086 Method(GetLiberationPreviewString);10871088#if defined(MOD_API_LUA_EXTENSIONS)1089 Method(AddMessage);1090#endif10911092#if defined(MOD_API_LUA_EXTENSIONS)1093 Method(HasBelief);1094 Method(HasBuilding);1095 Method(HasBuildingClass);1096 Method(HasAnyWonder);1097 Method(HasWonder);1098 Method(IsCivilization);1099 Method(IsInEra);1100 Method(HasReachedEra);1101 Method(HasAnyNaturalWonder);1102 Method(HasNaturalWonder);1103 // Method(HasPolicy);1104 Method(HasTenet);1105 Method(HasPolicyBranch);1106 Method(HasIdeology);1107 Method(HasProject);1108 Method(IsAtPeace);1109 Method(IsAtPeaceAllMajors);1110 Method(IsAtPeaceAllMinors);1111 Method(IsAtPeaceWith);1112 Method(IsAtWar);1113 Method(IsAtWarAnyMajor);1114 Method(IsAtWarAnyMinor);1115 Method(IsAtWarWith);1116 Method(HasPantheon);1117 Method(HasAnyReligion);1118 Method(HasReligion);1119 Method(HasEnhancedReligion);1120 Method(IsConnectedTo);1121 Method(HasSpecialistSlot);1122 Method(HasSpecialist);1123 Method(HasTech);1124 Method(HasAnyDomesticTradeRoute);1125 Method(HasAnyInternationalTradeRoute);1126 Method(HasAnyTradeRoute);1127 Method(HasAnyTradeRouteWith);1128 Method(HasUnit);1129 Method(HasUnitClass);11301131 Method(HasTrait);1132 Method(HasAnyHolyCity);1133 Method(HasHolyCity);1134 Method(HasCapturedHolyCity);1135 Method(HasEmbassyWith);1136 Method(DoForceDefPact);11371138 Method(CountAllFeature);1139 Method(CountAllWorkedFeature);1140 Method(CountAllImprovement);1141 Method(CountAllWorkedImprovement);1142 Method(CountAllPlotType);1143 Method(CountAllWorkedPlotType);1144 Method(CountAllResource);1145 Method(CountAllWorkedResource);1146 Method(CountAllTerrain);1147 Method(CountAllWorkedTerrain);1148#endif11491150#if defined(MOD_API_LUA_EXTENSIONS)1151 Method(GetActiveEconomicStrategies);1152 Method(IsActiveEconomicStrategy);1153 Method(ActivateEconomicStrategy);1154 Method(DeactivateEconomicStrategy);11551156 Method(GetActiveMilitaryStrategies);1157 Method(IsActiveMilitaryStrategy);1158 Method(ActivateMilitaryStrategy);1159 Method(DeactivateMilitaryStrategy);1160#endif1161}
Calls
- CvLuaPlayer::lAcquireCity(lua_State *)
- CvLuaPlayer::lActivateEconomicStrategy(lua_State *)
- CvLuaPlayer::lActivateMilitaryStrategy(lua_State *)
- CvLuaPlayer::lAddCityName(lua_State *)
- CvLuaPlayer::lAddFreeUnit(lua_State *)
- CvLuaPlayer::lAddMessage(lua_State *)
- CvLuaPlayer::lAddMinorCivQuestIfAble(lua_State *)
- CvLuaPlayer::lAddNotification(lua_State *)
- CvLuaPlayer::lAddQuestNotification(lua_State *)
- CvLuaPlayer::lAddTemporaryDominanceZone(lua_State *)
- CvLuaPlayer::lAI_foundValue(lua_State *)
- CvLuaPlayer::lAI_updateFoundValues(lua_State *)
- CvLuaPlayer::lCalculateGoldRate(lua_State *)
- CvLuaPlayer::lCalculateGoldRateTimes100(lua_State *)
- CvLuaPlayer::lCalculateGrossGold(lua_State *)
- CvLuaPlayer::lCalculateGrossGoldTimes100(lua_State *)
- CvLuaPlayer::lCalculateInflatedCosts(lua_State *)
- CvLuaPlayer::lCalculateResearchModifier(lua_State *)
- CvLuaPlayer::lCalculateTotalYield(lua_State *)
- CvLuaPlayer::lCalculateUnitCost(lua_State *)
- CvLuaPlayer::lCalculateUnitSupply(lua_State *)
- CvLuaPlayer::lCanAdoptIdeology(lua_State *)
- CvLuaPlayer::lCanAdoptPolicy(lua_State *)
- CvLuaPlayer::lCanAdoptTenet(lua_State *)
- CvLuaPlayer::lCanBuild(lua_State *)
- CvLuaPlayer::lCanCommitVote(lua_State *)
- CvLuaPlayer::lCanConstruct(lua_State *)
- CvLuaPlayer::lCanCreate(lua_State *)
- CvLuaPlayer::lCanCreatePantheon(lua_State *)
- CvLuaPlayer::lCanEverResearch(lua_State *)
- CvLuaPlayer::lCanFound(lua_State *)
- CvLuaPlayer::lCanGetGoody(lua_State *)
- CvLuaPlayer::lCanMaintain(lua_State *)
- CvLuaPlayer::lCanMajorBullyGold(lua_State *)
- CvLuaPlayer::lCanMajorBullyUnit(lua_State *)
- CvLuaPlayer::lCanMajorBuyout(lua_State *)
- CvLuaPlayer::lCanMajorGiftTileImprovement(lua_State *)
- CvLuaPlayer::lCanMajorGiftTileImprovementAtPlot(lua_State *)
- CvLuaPlayer::lCanMajorProtect(lua_State *)
- CvLuaPlayer::lCanMajorStartProtection(lua_State *)
- CvLuaPlayer::lCanMajorWithdrawProtection(lua_State *)
- CvLuaPlayer::lCanPrepare(lua_State *)
- CvLuaPlayer::lCanRaze(lua_State *)
- CvLuaPlayer::lCanReceiveGoody(lua_State *)
- CvLuaPlayer::lCanResearch(lua_State *)
- CvLuaPlayer::lCanResearchForFree(lua_State *)
- CvLuaPlayer::lCanSpyStageCoup(lua_State *)
- CvLuaPlayer::lCanTrain(lua_State *)
- CvLuaPlayer::lCanUnlockPolicyBranch(lua_State *)
- CvLuaPlayer::lChangeAdvancedStartPoints(lua_State *)
- CvLuaPlayer::lChangeAlwaysSeeBarbCampsCount(lua_State *)
- CvLuaPlayer::lChangeAnarchyNumTurns(lua_State *)
- CvLuaPlayer::lChangeBarbarianCombatBonus(lua_State *)
- CvLuaPlayer::lChangeBaseBuildingGoldMaintenance(lua_State *)
- CvLuaPlayer::lChangeCityAutomatonWorkersChange(lua_State *)
- CvLuaPlayer::lChangeCityWorkingChange(lua_State *)
- CvLuaPlayer::lChangeCombatExperience(lua_State *)
- CvLuaPlayer::lChangeConscriptCount(lua_State *)
- CvLuaPlayer::lChangeExtraHappinessPerCity(lua_State *)
- CvLuaPlayer::lChangeFaith(lua_State *)
- CvLuaPlayer::lChangeFreePromotionCount(lua_State *)
- CvLuaPlayer::lChangeGarrisonedCityRangeStrikeModifier(lua_State *)
- CvLuaPlayer::lChangeGold(lua_State *)
- CvLuaPlayer::lChangeGoldenAgeProgressMeter(lua_State *)
- CvLuaPlayer::lChangeGoldenAgeTurns(lua_State *)
- CvLuaPlayer::lChangeGoldPerUnitTimes100(lua_State *)
- CvLuaPlayer::lChangeHappinessPerGarrisonedUnit(lua_State *)
- CvLuaPlayer::lChangeHappinessPerTradeRoute(lua_State *)
- CvLuaPlayer::lChangeInfluenceOnAllPlayers(lua_State *)
- CvLuaPlayer::lChangeInfluenceOnPlayer(lua_State *)
- CvLuaPlayer::lChangeJONSCulture(lua_State *)
- CvLuaPlayer::lChangeJONSCulturePerTurnForFree(lua_State *)
- CvLuaPlayer::lChangeJONSCulturePerTurnFromMinorCivs(lua_State *)
- CvLuaPlayer::lChangeMinorCivFriendshipWithMajor(lua_State *)
- CvLuaPlayer::lChangeNavalCombatExperience(lua_State *)
- CvLuaPlayer::lChangeNewCityExtraPopulation(lua_State *)
- CvLuaPlayer::lChangeNumFaithGreatPeople(lua_State *)
- CvLuaPlayer::lChangeNumFreeGreatPeople(lua_State *)
- CvLuaPlayer::lChangeNumFreePolicies(lua_State *)
- CvLuaPlayer::lChangeNumFreeTenets(lua_State *)
- CvLuaPlayer::lChangeNumGoldenAges(lua_State *)
- CvLuaPlayer::lChangeNumMayaBoosts(lua_State *)
- CvLuaPlayer::lChangeNumPlotsBought(lua_State *)
- CvLuaPlayer::lChangeNumResourceTotal(lua_State *)
- CvLuaPlayer::lChangeNumUnitGoldenAges(lua_State *)
- CvLuaPlayer::lChangeNumWorldWonders(lua_State *)
- CvLuaPlayer::lChangeOverflowResearch(lua_State *)
- CvLuaPlayer::lChangeScoreFromFutureTech(lua_State *)
- CvLuaPlayer::lChangeScoreFromScenario1(lua_State *)
- CvLuaPlayer::lChangeScoreFromScenario2(lua_State *)
- CvLuaPlayer::lChangeScoreFromScenario3(lua_State *)
- CvLuaPlayer::lChangeScoreFromScenario4(lua_State *)
- CvLuaPlayer::lChangeUnhappinessFromUnits(lua_State *)
- CvLuaPlayer::lChooseTech(lua_State *)
- CvLuaPlayer::lCities(lua_State *)
- CvLuaPlayer::lClearResearchQueue(lua_State *)
- CvLuaPlayer::lCountAllFeature(lua_State *)
- CvLuaPlayer::lCountAllImprovement(lua_State *)
- CvLuaPlayer::lCountAllPlotType(lua_State *)
- CvLuaPlayer::lCountAllResource(lua_State *)
- CvLuaPlayer::lCountAllTerrain(lua_State *)
- CvLuaPlayer::lCountAllWorkedFeature(lua_State *)
- CvLuaPlayer::lCountAllWorkedImprovement(lua_State *)
- CvLuaPlayer::lCountAllWorkedPlotType(lua_State *)
- CvLuaPlayer::lCountAllWorkedResource(lua_State *)
- CvLuaPlayer::lCountAllWorkedTerrain(lua_State *)
- CvLuaPlayer::lCountCityFeatures(lua_State *)
- CvLuaPlayer::lCountNumBuildings(lua_State *)
- CvLuaPlayer::lCreateGreatGeneral(lua_State *)
- CvLuaPlayer::lDeactivateEconomicStrategy(lua_State *)
- CvLuaPlayer::lDeactivateMilitaryStrategy(lua_State *)
- CvLuaPlayer::lDisband(lua_State *)
- CvLuaPlayer::lDisbandUnit(lua_State *)
- CvLuaPlayer::lDismissNotification(lua_State *)
- CvLuaPlayer::lDoAdoptPolicy(lua_State *)
- CvLuaPlayer::lDoBeginDiploWithHuman(lua_State *)
- CvLuaPlayer::lDoesUnitPassFaithPurchaseCheck(lua_State *)
- CvLuaPlayer::lDoForceDefPact(lua_State *)
- CvLuaPlayer::lDoForceDenounce(lua_State *)
- CvLuaPlayer::lDoForceDoF(lua_State *)
- CvLuaPlayer::lDoGoody(lua_State *)
- CvLuaPlayer::lDoMinorCivStartQuestForPlayer(lua_State *)
- CvLuaPlayer::lDoMinorLiberationByMajor(lua_State *)
- CvLuaPlayer::lDoSwapGreatWorks(lua_State *)
- CvLuaPlayer::lDoTradeScreenClosed(lua_State *)
- CvLuaPlayer::lDoTradeScreenOpened(lua_State *)
- CvLuaPlayer::lDoUpdateProximityToPlayer(lua_State *)
- CvLuaPlayer::lEspionageCreateSpy(lua_State *)
- CvLuaPlayer::lEspionagePromoteSpy(lua_State *)
- CvLuaPlayer::lEspionageSetOutcome(lua_State *)
- CvLuaPlayer::lEspionageSetPassive(lua_State *)
- CvLuaPlayer::lFindNewCapital(lua_State *)
- CvLuaPlayer::lFindPathLength(lua_State *)
- CvLuaPlayer::lFound(lua_State *)
- CvLuaPlayer::lGetActiveEconomicStrategies(lua_State *)
- CvLuaPlayer::lGetActiveMilitaryStrategies(lua_State *)
- CvLuaPlayer::lGetActiveQuestForPlayer(lua_State *)
- CvLuaPlayer::lGetAdvancedStartBuildingCost(lua_State *)
- CvLuaPlayer::lGetAdvancedStartCityCost(lua_State *)
- CvLuaPlayer::lGetAdvancedStartImprovementCost(lua_State *)
- CvLuaPlayer::lGetAdvancedStartPoints(lua_State *)
- CvLuaPlayer::lGetAdvancedStartPopCost(lua_State *)
- CvLuaPlayer::lGetAdvancedStartRouteCost(lua_State *)
- CvLuaPlayer::lGetAdvancedStartTechCost(lua_State *)
- CvLuaPlayer::lGetAdvancedStartUnitCost(lua_State *)
- CvLuaPlayer::lGetAdvancedStartVisibilityCost(lua_State *)
- CvLuaPlayer::lGetAgricultureHistory(lua_State *)
- CvLuaPlayer::lGetAlliedTurns(lua_State *)
- CvLuaPlayer::lGetAlly(lua_State *)
- CvLuaPlayer::lGetAnarchyNumTurns(lua_State *)
- CvLuaPlayer::lGetAnyUnitHasOrderToGoody(lua_State *)
- CvLuaPlayer::lGetApproachTowardsUsGuess(lua_State *)
- CvLuaPlayer::lGetArtStyleType(lua_State *)
- CvLuaPlayer::lGetAttackBonusTurns(lua_State *)
- CvLuaPlayer::lGetAvailableSpyRelocationCities(lua_State *)
- CvLuaPlayer::lGetAvailableTenets(lua_State *)
- CvLuaPlayer::lGetAveragePopulation(lua_State *)
- CvLuaPlayer::lGetBarbarianCombatBonus(lua_State *)
- CvLuaPlayer::lGetBeliefInPantheon(lua_State *)
- CvLuaPlayer::lGetBeliefsInPantheon(lua_State *)
- CvLuaPlayer::lGetBestRoute(lua_State *)
- CvLuaPlayer::lGetBranchPicked1(lua_State *)
- CvLuaPlayer::lGetBranchPicked2(lua_State *)
- CvLuaPlayer::lGetBranchPicked3(lua_State *)
- CvLuaPlayer::lGetBuildingClassCount(lua_State *)
- CvLuaPlayer::lGetBuildingClassCountPlusMaking(lua_State *)
- CvLuaPlayer::lGetBuildingClassMaking(lua_State *)
- CvLuaPlayer::lGetBuildingClassPrereqBuilding(lua_State *)
- CvLuaPlayer::lGetBuildingGoldMaintenance(lua_State *)
- CvLuaPlayer::lGetBuildingOfClosestGreatWorkSlot(lua_State *)
- CvLuaPlayer::lGetBuildingProductionModifier(lua_State *)
- CvLuaPlayer::lGetBuildingProductionNeeded(lua_State *)
- CvLuaPlayer::lGetBuyoutCost(lua_State *)
- CvLuaPlayer::lGetBuyPlotCost(lua_State *)
- CvLuaPlayer::lGetBuyPlotDistance(lua_State *)
- CvLuaPlayer::lGetCapitalCity(lua_State *)
- CvLuaPlayer::lGetCapitalSettlerProductionModifier(lua_State *)
- CvLuaPlayer::lGetCapitalUnhappinessMod(lua_State *)
- CvLuaPlayer::lGetCapitalYieldRateModifier(lua_State *)
- CvLuaPlayer::lGetCitiesLost(lua_State *)
- CvLuaPlayer::lGetCityAutomatonWorkersChange(lua_State *)
- CvLuaPlayer::lGetCityByID(lua_State *)
- CvLuaPlayer::lGetCityConnectionGold(lua_State *)
- CvLuaPlayer::lGetCityConnectionGoldTimes100(lua_State *)
- CvLuaPlayer::lGetCityConnectionRouteGoldTimes100(lua_State *)
- CvLuaPlayer::lGetCityConnectionTradeRouteGoldModifier(lua_State *)
- CvLuaPlayer::lGetCityCountUnhappinessMod(lua_State *)
- CvLuaPlayer::lGetCityDefenseModifier(lua_State *)
- CvLuaPlayer::lGetCityName(lua_State *)
- CvLuaPlayer::lGetCityOfClosestGreatWorkSlot(lua_State *)
- CvLuaPlayer::lGetCityWorkingChange(lua_State *)
- CvLuaPlayer::lGetCivilizationAdjective(lua_State *)
- CvLuaPlayer::lGetCivilizationAdjectiveKey(lua_State *)
- CvLuaPlayer::lGetCivilizationDescription(lua_State *)
- CvLuaPlayer::lGetCivilizationDescriptionKey(lua_State *)
- CvLuaPlayer::lGetCivilizationShortDescription(lua_State *)
- CvLuaPlayer::lGetCivilizationShortDescriptionKey(lua_State *)
- CvLuaPlayer::lGetCivilizationType(lua_State *)
- CvLuaPlayer::lGetClosestGoodyPlot(lua_State *)
- CvLuaPlayer::lGetCombatBonusVsHigherTech(lua_State *)
- CvLuaPlayer::lGetCombatBonusVsLargerCiv(lua_State *)
- CvLuaPlayer::lGetCombatExperience(lua_State *)
- CvLuaPlayer::lGetCommitVoteDetails(lua_State *)
- CvLuaPlayer::lGetCommonFoeValue(lua_State *)
- CvLuaPlayer::lGetConscriptCount(lua_State *)
- CvLuaPlayer::lGetConversionTimer(lua_State *)
- CvLuaPlayer::lGetCoopWarAcceptedState(lua_State *)
- CvLuaPlayer::lGetCoupChanceOfSuccess(lua_State *)
- CvLuaPlayer::lGetCultureBombTimer(lua_State *)
- CvLuaPlayer::lGetCultureBonusTurns(lua_State *)
- CvLuaPlayer::lGetCultureCityModifier(lua_State *)
- CvLuaPlayer::lGetCulturePerTurnFromBonusTurns(lua_State *)
- CvLuaPlayer::lGetCulturePerTurnFromMinor(lua_State *)
- CvLuaPlayer::lGetCulturePerTurnFromMinorCivs(lua_State *)
- CvLuaPlayer::lGetCulturePerTurnFromReligion(lua_State *)
- CvLuaPlayer::lGetCultureWonderMultiplier(lua_State *)
- CvLuaPlayer::lGetCurrentCapitalFoodBonus(lua_State *)
- CvLuaPlayer::lGetCurrentCultureBonus(lua_State *)
- CvLuaPlayer::lGetCurrentEra(lua_State *)
- CvLuaPlayer::lGetCurrentOtherCityFoodBonus(lua_State *)
- CvLuaPlayer::lGetCurrentResearch(lua_State *)
- CvLuaPlayer::lGetCurrentScienceFriendshipBonusTimes100(lua_State *)
- CvLuaPlayer::lGetCurrentSpawnEstimate(lua_State *)
- CvLuaPlayer::lGetDealMyValue(lua_State *)
- CvLuaPlayer::lGetDealTheyreValue(lua_State *)
- CvLuaPlayer::lGetDealValue(lua_State *)
- CvLuaPlayer::lGetDenouncedPlayerCounter(lua_State *)
- CvLuaPlayer::lGetDiplomacyLog(lua_State *)
- CvLuaPlayer::lGetDoFCounter(lua_State *)
- CvLuaPlayer::lGetDomesticGreatGeneralRateModifier(lua_State *)
- CvLuaPlayer::lGetDominantPolicyBranchForTitle(lua_State *)
- CvLuaPlayer::lGetEconomyHistory(lua_State *)
- CvLuaPlayer::lGetEmbarkedGraphicOverride(lua_State *)
- CvLuaPlayer::lGetEndTurnBlockingNotificationIndex(lua_State *)
- CvLuaPlayer::lGetEndTurnBlockingType(lua_State *)
- CvLuaPlayer::lGetEspionageCityStatus(lua_State *)
- CvLuaPlayer::lGetEspionageSpies(lua_State *)
- CvLuaPlayer::lGetEverPoppedGoody(lua_State *)
- CvLuaPlayer::lGetEverTrainedBuilder(lua_State *)
- CvLuaPlayer::lGetExcessHappiness(lua_State *)
- CvLuaPlayer::lGetExpInBorderModifier(lua_State *)
- CvLuaPlayer::lGetExtraBuildingHappinessFromPolicies(lua_State *)
- CvLuaPlayer::lGetExtraHappinessPerCity(lua_State *)
- CvLuaPlayer::lGetExtraHappinessPerLuxury(lua_State *)
- CvLuaPlayer::lGetExtraUnitCost(lua_State *)
- CvLuaPlayer::lGetExtraYieldThreshold(lua_State *)
- CvLuaPlayer::lGetFaith(lua_State *)
- CvLuaPlayer::lGetFaithPerTurnFromCities(lua_State *)
- CvLuaPlayer::lGetFaithPerTurnFromMinorCivs(lua_State *)
- CvLuaPlayer::lGetFaithPerTurnFromReligion(lua_State *)
- CvLuaPlayer::lGetFaithPurchaseIndex(lua_State *)
- CvLuaPlayer::lGetFaithPurchaseType(lua_State *)
- CvLuaPlayer::lGetFeatureProductionModifier(lua_State *)
- CvLuaPlayer::lGetFirstReadyUnit(lua_State *)
- CvLuaPlayer::lGetFirstReadyUnitPlot(lua_State *)
- CvLuaPlayer::lGetFoundedReligionEnemyCityCombatMod(lua_State *)
- CvLuaPlayer::lGetFoundedReligionFriendlyCityCombatMod(lua_State *)
- CvLuaPlayer::lGetFreeExperience(lua_State *)
- CvLuaPlayer::lGetFreePromotionCount(lua_State *)
- CvLuaPlayer::lGetFriendshipChangePerTurnTimes100(lua_State *)
- CvLuaPlayer::lGetFriendshipFromGoldGift(lua_State *)
- CvLuaPlayer::lGetFriendshipFromUnitGift(lua_State *)
- CvLuaPlayer::lGetFriendshipNeededForNextLevel(lua_State *)
- CvLuaPlayer::lGetGarrisonedCityRangeStrikeModifier(lua_State *)
- CvLuaPlayer::lGetGiftTileImprovementCost(lua_State *)
- CvLuaPlayer::lGetGold(lua_State *)
- CvLuaPlayer::lGetGoldenAgeGreatArtistRateModifier(lua_State *)
- CvLuaPlayer::lGetGoldenAgeGreatMusicianRateModifier(lua_State *)
- CvLuaPlayer::lGetGoldenAgeGreatWriterRateModifier(lua_State *)
- CvLuaPlayer::lGetGoldenAgeLength(lua_State *)
- CvLuaPlayer::lGetGoldenAgeModifier(lua_State *)
- CvLuaPlayer::lGetGoldenAgeProgressMeter(lua_State *)
- CvLuaPlayer::lGetGoldenAgeProgressThreshold(lua_State *)
- CvLuaPlayer::lGetGoldenAgeTourismModifier(lua_State *)
- CvLuaPlayer::lGetGoldenAgeTurns(lua_State *)
- CvLuaPlayer::lGetGoldFromCitiesMinusTradeRoutesTimes100(lua_State *)
- CvLuaPlayer::lGetGoldFromCitiesTimes100(lua_State *)
- CvLuaPlayer::lGetGoldPerMilitaryUnit(lua_State *)
- CvLuaPlayer::lGetGoldPerTurnFromDiplomacy(lua_State *)
- CvLuaPlayer::lGetGoldPerTurnFromReligion(lua_State *)
- CvLuaPlayer::lGetGoldPerTurnFromTradeRoutes(lua_State *)
- CvLuaPlayer::lGetGoldPerTurnFromTradeRoutesTimes100(lua_State *)
- CvLuaPlayer::lGetGoldPerTurnFromTraits(lua_State *)
- CvLuaPlayer::lGetGoldPerUnit(lua_State *)
- CvLuaPlayer::lGetGreatAdmiralsThresholdModifier(lua_State *)
- CvLuaPlayer::lGetGreatArtistRateModifier(lua_State *)
- CvLuaPlayer::lGetGreatEngineerRateModifier(lua_State *)
- CvLuaPlayer::lGetGreatGeneralCombatBonus(lua_State *)
- CvLuaPlayer::lGetGreatGeneralRateModifier(lua_State *)
- CvLuaPlayer::lGetGreatGeneralsCreated(lua_State *)
- CvLuaPlayer::lGetGreatGeneralsThresholdModifier(lua_State *)
- CvLuaPlayer::lGetGreatMerchantRateModifier(lua_State *)
- CvLuaPlayer::lGetGreatMusicianRateModifier(lua_State *)
- CvLuaPlayer::lGetGreatPeopleCreated(lua_State *)
- CvLuaPlayer::lGetGreatPeopleRateModifier(lua_State *)
- CvLuaPlayer::lGetGreatPeopleThresholdModifier(lua_State *)
- CvLuaPlayer::lGetGreatScientistRateModifier(lua_State *)
- CvLuaPlayer::lGetGreatWorks(lua_State *)
- CvLuaPlayer::lGetGreatWriterRateModifier(lua_State *)
- CvLuaPlayer::lGetHandicapType(lua_State *)
- CvLuaPlayer::lGetHappiness(lua_State *)
- CvLuaPlayer::lGetHappinessFromBuildings(lua_State *)
- CvLuaPlayer::lGetHappinessFromCities(lua_State *)
- CvLuaPlayer::lGetHappinessFromLeagues(lua_State *)
- CvLuaPlayer::lGetHappinessFromLuxury(lua_State *)
- CvLuaPlayer::lGetHappinessFromMinor(lua_State *)
- CvLuaPlayer::lGetHappinessFromMinorCivs(lua_State *)
- CvLuaPlayer::lGetHappinessFromNaturalWonders(lua_State *)
- CvLuaPlayer::lGetHappinessFromPolicies(lua_State *)
- CvLuaPlayer::lGetHappinessFromReligion(lua_State *)
- CvLuaPlayer::lGetHappinessFromResources(lua_State *)
- CvLuaPlayer::lGetHappinessFromResourceVariety(lua_State *)
- CvLuaPlayer::lGetHappinessFromTradeRoutes(lua_State *)
- CvLuaPlayer::lGetHappinessPerGarrisonedUnit(lua_State *)
- CvLuaPlayer::lGetHappinessPerTradeRoute(lua_State *)
- CvLuaPlayer::lGetHappyPerMilitaryUnit(lua_State *)
- CvLuaPlayer::lGetHighestUnitLevel(lua_State *)
- CvLuaPlayer::lGetHurryCount(lua_State *)
- CvLuaPlayer::lGetHurryGoldCost(lua_State *)
- CvLuaPlayer::lGetHurryModifier(lua_State *)
- CvLuaPlayer::lGetID(lua_State *)
- CvLuaPlayer::lGetImprovementCount(lua_State *)
- CvLuaPlayer::lGetImprovementGoldMaintenance(lua_State *)
- CvLuaPlayer::lGetImprovementUpgradeRate(lua_State *)
- CvLuaPlayer::lGetImprovementUpgradeRateModifier(lua_State *)
- CvLuaPlayer::lGetIncomingUnitCountdown(lua_State *)
- CvLuaPlayer::lGetIncomingUnitType(lua_State *)
- CvLuaPlayer::lGetIndustryHistory(lua_State *)
- CvLuaPlayer::lGetInfluenceCityStateSpyRankBonus(lua_State *)
- CvLuaPlayer::lGetInfluenceLevel(lua_State *)
- CvLuaPlayer::lGetInfluenceMajorCivSpyRankBonus(lua_State *)
- CvLuaPlayer::lGetInfluenceOn(lua_State *)
- CvLuaPlayer::lGetInfluencePerTurn(lua_State *)
- CvLuaPlayer::lGetInfluenceSpyRankTooltip(lua_State *)
- CvLuaPlayer::lGetInfluenceTradeRouteScienceBonus(lua_State *)
- CvLuaPlayer::lGetInfluenceTrend(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteBaseBonus(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteDomainModifier(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteExclusiveBonus(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteGPTBonus(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteOtherTraitBonus(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRoutePlotMouseoverToolTip(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRoutePlotToolTip(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRoutePolicyBonus(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteResourceBonus(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteResourceTraitModifier(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteRiverModifier(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteScience(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteTheirBuildingBonus(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteTotal(lua_State *)
- CvLuaPlayer::lGetInternationalTradeRouteYourBuildingBonus(lua_State *)
- CvLuaPlayer::lGetIntrigueMessages(lua_State *)
- CvLuaPlayer::lGetJONSCulture(lua_State *)
- CvLuaPlayer::lGetJONSCultureEverGenerated(lua_State *)
- CvLuaPlayer::lGetJONSCulturePerTurnForFree(lua_State *)
- CvLuaPlayer::lGetJONSCulturePerTurnFromCities(lua_State *)
- CvLuaPlayer::lGetJONSCulturePerTurnFromExcessHappiness(lua_State *)
- CvLuaPlayer::lGetJONSCulturePerTurnFromMinorCivs(lua_State *)
- CvLuaPlayer::lGetJONSCulturePerTurnFromTraits(lua_State *)
- CvLuaPlayer::lGetLandDisputeLevel(lua_State *)
- CvLuaPlayer::lGetLastTurnInfluenceOn(lua_State *)
- CvLuaPlayer::lGetLastTurnLifetimeCulture(lua_State *)
- CvLuaPlayer::lGetLateGamePolicyTree(lua_State *)
- CvLuaPlayer::lGetLeaderType(lua_State *)
- CvLuaPlayer::lGetLengthResearchQueue(lua_State *)
- CvLuaPlayer::lGetLevelExperienceModifier(lua_State *)
- CvLuaPlayer::lGetLiberationPreviewString(lua_State *)
- CvLuaPlayer::lGetLifetimeCombatExperience(lua_State *)
- CvLuaPlayer::lGetLifetimeGrossGold(lua_State *)
- CvLuaPlayer::lGetMajorBullyGoldDetails(lua_State *)
- CvLuaPlayer::lGetMajorBullyUnitDetails(lua_State *)
- CvLuaPlayer::lGetMajorCivApproach(lua_State *)
- CvLuaPlayer::lGetMaxConscript(lua_State *)
- CvLuaPlayer::lGetMaxGlobalBuildingProductionModifier(lua_State *)
- CvLuaPlayer::lGetMaxPlayerBuildingProductionModifier(lua_State *)
- CvLuaPlayer::lGetMaxStockpile(lua_State *)
- CvLuaPlayer::lGetMaxTeamBuildingProductionModifier(lua_State *)
- CvLuaPlayer::lGetMayaCalendarLongString(lua_State *)
- CvLuaPlayer::lGetMayaCalendarString(lua_State *)
- CvLuaPlayer::lGetMilitaryLog(lua_State *)
- CvLuaPlayer::lGetMilitaryMight(lua_State *)
- CvLuaPlayer::lGetMilitaryProductionModifier(lua_State *)
- CvLuaPlayer::lGetMinimumFaithNextGreatProphet(lua_State *)
- CvLuaPlayer::lGetMinorCivBullyGoldAmount(lua_State *)
- CvLuaPlayer::lGetMinorCivContestValueForLeader(lua_State *)
- CvLuaPlayer::lGetMinorCivContestValueForPlayer(lua_State *)
- CvLuaPlayer::lGetMinorCivCultureFriendshipBonus(lua_State *)
- CvLuaPlayer::lGetMinorCivCurrentCultureBonus(lua_State *)
- CvLuaPlayer::lGetMinorCivCurrentCultureFlatBonus(lua_State *)
- CvLuaPlayer::lGetMinorCivCurrentCulturePerBuildingBonus(lua_State *)
- CvLuaPlayer::lGetMinorCivCurrentFaithBonus(lua_State *)
- CvLuaPlayer::lGetMinorCivCurrentHappinessBonus(lua_State *)
- CvLuaPlayer::lGetMinorCivCurrentHappinessFlatBonus(lua_State *)
- CvLuaPlayer::lGetMinorCivCurrentHappinessPerLuxuryBonus(lua_State *)
- CvLuaPlayer::lGetMinorCivDisputeLevel(lua_State *)
- CvLuaPlayer::lGetMinorCivFavoriteMajor(lua_State *)
- CvLuaPlayer::lGetMinorCivFriendshipAnchorWithMajor(lua_State *)
- CvLuaPlayer::lGetMinorCivFriendshipLevelWithMajor(lua_State *)
- CvLuaPlayer::lGetMinorCivFriendshipWithMajor(lua_State *)
- CvLuaPlayer::lGetMinorCivHappinessFriendshipBonus(lua_State *)
- CvLuaPlayer::lGetMinorCivNumActiveQuestsForPlayer(lua_State *)
- CvLuaPlayer::lGetMinorCivNumDisplayedQuestsForPlayer(lua_State *)
- CvLuaPlayer::lGetMinorCivScienceFriendshipBonus(lua_State *)
- CvLuaPlayer::lGetMinorCivTrait(lua_State *)
- CvLuaPlayer::lGetMinorCivType(lua_State *)
- CvLuaPlayer::lGetMinorCivUniqueUnit(lua_State *)
- CvLuaPlayer::lGetMinorWarQuestWithMajorRemainingCount(lua_State *)
- CvLuaPlayer::lGetName(lua_State *)
- CvLuaPlayer::lGetNameKey(lua_State *)
- CvLuaPlayer::lGetNaturalWonderYieldModifier(lua_State *)
- CvLuaPlayer::lGetNavalCombatExperience(lua_State *)
- CvLuaPlayer::lGetNegativeArchaeologyPoints(lua_State *)
- CvLuaPlayer::lGetNegativeReligiousConversionPoints(lua_State *)
- CvLuaPlayer::lGetNewCityExtraPopulation(lua_State *)
- CvLuaPlayer::lGetNewCityName(lua_State *)
- CvLuaPlayer::lGetNextCity(lua_State *)
- CvLuaPlayer::lGetNextDigCompletePlot(lua_State *)
- CvLuaPlayer::lGetNextPolicyCost(lua_State *)
- CvLuaPlayer::lGetNickName(lua_State *)
- CvLuaPlayer::lGetNotificationDismissed(lua_State *)
- CvLuaPlayer::lGetNotificationIndex(lua_State *)
- CvLuaPlayer::lGetNotificationStr(lua_State *)
- CvLuaPlayer::lGetNotificationSummaryStr(lua_State *)
- CvLuaPlayer::lGetNotificationTurn(lua_State *)
- CvLuaPlayer::lGetNumAvailableTradeUnits(lua_State *)
- CvLuaPlayer::lGetNumCities(lua_State *)
- CvLuaPlayer::lGetNumCityNames(lua_State *)
- CvLuaPlayer::lGetNumCiviliansReturnedToMe(lua_State *)
- CvLuaPlayer::lGetNumCivsInfluentialOn(lua_State *)
- CvLuaPlayer::lGetNumCivsToBeInfluentialOn(lua_State *)
- CvLuaPlayer::lGetNumFaithGreatPeople(lua_State *)
- CvLuaPlayer::lGetNumFreeGreatPeople(lua_State *)
- CvLuaPlayer::lGetNumFreePolicies(lua_State *)
- CvLuaPlayer::lGetNumFreeTechs(lua_State *)
- CvLuaPlayer::lGetNumFreeTenets(lua_State *)
- CvLuaPlayer::lGetNumFriendsDenouncedBy(lua_State *)
- CvLuaPlayer::lGetNumGoldenAges(lua_State *)
- CvLuaPlayer::lGetNumGreatWorks(lua_State *)
- CvLuaPlayer::lGetNumGreatWorkSlots(lua_State *)
- CvLuaPlayer::lGetNumInternationalTradeRoutesAvailable(lua_State *)
- CvLuaPlayer::lGetNumInternationalTradeRoutesUsed(lua_State *)
- CvLuaPlayer::lGetNumLandmarksBuiltForMe(lua_State *)
- CvLuaPlayer::lGetNumMaintenanceFreeUnits(lua_State *)
- CvLuaPlayer::lGetNumMayaBoosts(lua_State *)
- CvLuaPlayer::lGetNumMilitaryUnits(lua_State *)
- CvLuaPlayer::lGetNumMinorCivsMet(lua_State *)
- CvLuaPlayer::lGetNumNotifications(lua_State *)
- CvLuaPlayer::lGetNumNukeUnits(lua_State *)
- CvLuaPlayer::lGetNumOutsideUnits(lua_State *)
- CvLuaPlayer::lGetNumPlots(lua_State *)
- CvLuaPlayer::lGetNumPlotsBought(lua_State *)
- CvLuaPlayer::lGetNumPolicies(lua_State *)
- CvLuaPlayer::lGetNumPoliciesInBranch(lua_State *)
- CvLuaPlayer::lGetNumPolicyBranchesAllowed(lua_State *)
- CvLuaPlayer::lGetNumPolicyBranchesFinished(lua_State *)
- CvLuaPlayer::lGetNumPolicyBranchesUnlocked(lua_State *)
- CvLuaPlayer::lGetNumPuppetCities(lua_State *)
- CvLuaPlayer::lGetNumResourceAvailable(lua_State *)
- CvLuaPlayer::lGetNumResourceTotal(lua_State *)
- CvLuaPlayer::lGetNumResourceUsed(lua_State *)
- CvLuaPlayer::lGetNumSpies(lua_State *)
- CvLuaPlayer::lGetNumTechDifference(lua_State *)
- CvLuaPlayer::lGetNumTechsToSteal(lua_State *)
- CvLuaPlayer::lGetNumTimesCultureBombed(lua_State *)
- CvLuaPlayer::lGetNumTimesIntrigueSharedBy(lua_State *)
- CvLuaPlayer::lGetNumTimesRobbedBy(lua_State *)
- CvLuaPlayer::lGetNumUnassignedSpies(lua_State *)
- CvLuaPlayer::lGetNumUnitGoldenAges(lua_State *)
- CvLuaPlayer::lGetNumUnits(lua_State *)
- CvLuaPlayer::lGetNumUnitsOutOfSupply(lua_State *)
- CvLuaPlayer::lGetNumUnitsSupplied(lua_State *)
- CvLuaPlayer::lGetNumUnitsSuppliedByCities(lua_State *)
- CvLuaPlayer::lGetNumUnitsSuppliedByHandicap(lua_State *)
- CvLuaPlayer::lGetNumUnitsSuppliedByPopulation(lua_State *)
- CvLuaPlayer::lGetNumWarsFought(lua_State *)
- CvLuaPlayer::lGetNumWondersBeatenTo(lua_State *)
- CvLuaPlayer::lGetNumWorldWonders(lua_State *)
- CvLuaPlayer::lGetOccupiedPopulationUnhappinessMod(lua_State *)
- CvLuaPlayer::lGetOpinionTable(lua_State *)
- CvLuaPlayer::lGetOtherPlayerNumProtectedMinorsAttacked(lua_State *)
- CvLuaPlayer::lGetOtherPlayerNumProtectedMinorsKilled(lua_State *)
- CvLuaPlayer::lGetOthersGreatWorks(lua_State *)
- CvLuaPlayer::lGetOverflowResearch(lua_State *)
- CvLuaPlayer::lGetPersonality(lua_State *)
- CvLuaPlayer::lGetPersonalityType(lua_State *)
- CvLuaPlayer::lGetPlayerBuildingClassHappiness(lua_State *)
- CvLuaPlayer::lGetPlayerBuildingClassYieldChange(lua_State *)
- CvLuaPlayer::lGetPlayerColor(lua_State *)
- CvLuaPlayer::lGetPlayerColors(lua_State *)
- CvLuaPlayer::lGetPlayerVisiblePlot(lua_State *)
- CvLuaPlayer::lGetPlotDanger(lua_State *)
- CvLuaPlayer::lGetPlotHasOrder(lua_State *)
- CvLuaPlayer::lGetPolicyBranchChosen(lua_State *)
- CvLuaPlayer::lGetPolicyBuildingClassYieldChange(lua_State *)
- CvLuaPlayer::lGetPolicyBuildingClassYieldModifier(lua_State *)
- CvLuaPlayer::lGetPolicyCatchSpiesModifier(lua_State *)
- CvLuaPlayer::lGetPolicyConversionModifier(lua_State *)
- CvLuaPlayer::lGetPolicyEspionageCatchSpiesModifier(lua_State *)
- CvLuaPlayer::lGetPolicyEspionageModifier(lua_State *)
- CvLuaPlayer::lGetPolicyGreatArtistRateModifier(lua_State *)
- CvLuaPlayer::lGetPolicyGreatEngineerRateModifier(lua_State *)
- CvLuaPlayer::lGetPolicyGreatMerchantRateModifier(lua_State *)
- CvLuaPlayer::lGetPolicyGreatMusicianRateModifier(lua_State *)
- CvLuaPlayer::lGetPolicyGreatPeopleRateModifier(lua_State *)
- CvLuaPlayer::lGetPolicyGreatScientistRateModifier(lua_State *)
- CvLuaPlayer::lGetPolicyGreatWriterRateModifier(lua_State *)
- CvLuaPlayer::lGetPotentialAdmiralNewPort(lua_State *)
- CvLuaPlayer::lGetPotentialInternationalTradeRouteDestinations(lua_State *)
- CvLuaPlayer::lGetPotentialInternationalTradeRouteDestinationsFrom(lua_State *)
- CvLuaPlayer::lGetPotentialTradeUnitNewHomeCity(lua_State *)
- CvLuaPlayer::lGetPower(lua_State *)
- CvLuaPlayer::lGetPowerHistory(lua_State *)
- CvLuaPlayer::lGetPrevCity(lua_State *)
- CvLuaPlayer::lGetProductionModifier(lua_State *)
- CvLuaPlayer::lGetProjectProductionModifier(lua_State *)
- CvLuaPlayer::lGetProjectProductionNeeded(lua_State *)
- CvLuaPlayer::lGetProximityToPlayer(lua_State *)
- CvLuaPlayer::lGetPublicOpinionPreferredIdeology(lua_State *)
- CvLuaPlayer::lGetPublicOpinionTooltip(lua_State *)
- CvLuaPlayer::lGetPublicOpinionType(lua_State *)
- CvLuaPlayer::lGetPublicOpinionUnhappiness(lua_State *)
- CvLuaPlayer::lGetPublicOpinionUnhappinessTooltip(lua_State *)
- CvLuaPlayer::lGetQuestData1(lua_State *)
- CvLuaPlayer::lGetQuestData2(lua_State *)
- CvLuaPlayer::lGetQuestTurnsDuration(lua_State *)
- CvLuaPlayer::lGetQuestTurnsRemaining(lua_State *)
- CvLuaPlayer::lGetQueuePosition(lua_State *)
- CvLuaPlayer::lGetRealPopulation(lua_State *)
- CvLuaPlayer::lGetRecentAssistValue(lua_State *)
- CvLuaPlayer::lGetRecentIntrigueInfo(lua_State *)
- CvLuaPlayer::lGetRecentTradeValue(lua_State *)
- CvLuaPlayer::lGetRecommendedFoundCityPlots(lua_State *)
- CvLuaPlayer::lGetRecommendedWorkerPlots(lua_State *)
- CvLuaPlayer::lGetReligionCreatedByPlayer(lua_State *)
- CvLuaPlayer::lGetReplayData(lua_State *)
- CvLuaPlayer::lGetResearchCost(lua_State *)
- CvLuaPlayer::lGetResearchProgress(lua_State *)
- CvLuaPlayer::lGetResearchTurnsLeft(lua_State *)
- CvLuaPlayer::lGetResourceExport(lua_State *)
- CvLuaPlayer::lGetResourceFromMinors(lua_State *)
- CvLuaPlayer::lGetResourceImport(lua_State *)
- CvLuaPlayer::lGetScience(lua_State *)
- CvLuaPlayer::lGetScienceFromBudgetDeficitTimes100(lua_State *)
- CvLuaPlayer::lGetScienceFromCitiesTimes100(lua_State *)
- CvLuaPlayer::lGetScienceFromHappinessTimes100(lua_State *)
- CvLuaPlayer::lGetScienceFromOtherPlayersTimes100(lua_State *)
- CvLuaPlayer::lGetScienceFromResearchAgreementsTimes100(lua_State *)
- CvLuaPlayer::lGetScienceTimes100(lua_State *)
- CvLuaPlayer::lGetScore(lua_State *)
- CvLuaPlayer::lGetScoreFromCities(lua_State *)
- CvLuaPlayer::lGetScoreFromFutureTech(lua_State *)
- CvLuaPlayer::lGetScoreFromGreatWorks(lua_State *)
- CvLuaPlayer::lGetScoreFromLand(lua_State *)
- CvLuaPlayer::lGetScoreFromPolicies(lua_State *)
- CvLuaPlayer::lGetScoreFromPopulation(lua_State *)
- CvLuaPlayer::lGetScoreFromReligion(lua_State *)
- CvLuaPlayer::lGetScoreFromScenario1(lua_State *)
- CvLuaPlayer::lGetScoreFromScenario2(lua_State *)
- CvLuaPlayer::lGetScoreFromScenario3(lua_State *)
- CvLuaPlayer::lGetScoreFromScenario4(lua_State *)
- CvLuaPlayer::lGetScoreFromTechs(lua_State *)
- CvLuaPlayer::lGetScoreFromWonders(lua_State *)
- CvLuaPlayer::lGetScoreHistory(lua_State *)
- CvLuaPlayer::lGetScriptData(lua_State *)
- CvLuaPlayer::lGetSeaPlotYield(lua_State *)
- CvLuaPlayer::lGetSettlerProductionModifier(lua_State *)
- CvLuaPlayer::lGetSpaceProductionModifier(lua_State *)
- CvLuaPlayer::lGetSpecialistExtraYield(lua_State *)
- CvLuaPlayer::lGetSpecialistProductionModifier(lua_State *)
- CvLuaPlayer::lGetSpecificBuildingType(lua_State *)
- CvLuaPlayer::lGetSpecificUnitType(lua_State *)
- CvLuaPlayer::lGetStartingPlot(lua_State *)
- CvLuaPlayer::lGetStateReligionKey(lua_State *)
- CvLuaPlayer::lGetStateReligionName(lua_State *)
- CvLuaPlayer::lGetStrikeTurns(lua_State *)
- CvLuaPlayer::lGetSwappableGreatArt(lua_State *)
- CvLuaPlayer::lGetSwappableGreatArtifact(lua_State *)
- CvLuaPlayer::lGetSwappableGreatMusic(lua_State *)
- CvLuaPlayer::lGetSwappableGreatWriting(lua_State *)
- CvLuaPlayer::lGetTeam(lua_State *)
- CvLuaPlayer::lGetTenet(lua_State *)
- CvLuaPlayer::lGetTotalFaithPerTurn(lua_State *)
- CvLuaPlayer::lGetTotalJONSCulturePerTurn(lua_State *)
- CvLuaPlayer::lGetTotalLand(lua_State *)
- CvLuaPlayer::lGetTotalLandScored(lua_State *)
- CvLuaPlayer::lGetTotalPopulation(lua_State *)
- CvLuaPlayer::lGetTotalTimePlayed(lua_State *)
- CvLuaPlayer::lGetTourism(lua_State *)
- CvLuaPlayer::lGetTourismBonusTurns(lua_State *)
- CvLuaPlayer::lGetTourismModifierWith(lua_State *)
- CvLuaPlayer::lGetTourismModifierWithTooltip(lua_State *)
- CvLuaPlayer::lGetTradeRouteRange(lua_State *)
- CvLuaPlayer::lGetTradeRoutes(lua_State *)
- CvLuaPlayer::lGetTradeRoutesAvailable(lua_State *)
- CvLuaPlayer::lGetTradeRoutesToYou(lua_State *)
- CvLuaPlayer::lGetTradeToYouRoutesTTString(lua_State *)
- CvLuaPlayer::lGetTradeUnitType(lua_State *)
- CvLuaPlayer::lGetTradeYourRoutesTTString(lua_State *)
- CvLuaPlayer::lGetTraitCityStateCombatModifier(lua_State *)
- CvLuaPlayer::lGetTraitCityUnhappinessMod(lua_State *)
- CvLuaPlayer::lGetTraitGoldenAgeCombatModifier(lua_State *)
- CvLuaPlayer::lGetTraitGreatGeneralExtraBonus(lua_State *)
- CvLuaPlayer::lGetTraitGreatScientistRateModifier(lua_State *)
- CvLuaPlayer::lGetTraitPopUnhappinessMod(lua_State *)
- CvLuaPlayer::lGetTurnLastPledgeBrokenByMajor(lua_State *)
- CvLuaPlayer::lGetTurnLastPledgedProtectionByMajor(lua_State *)
- CvLuaPlayer::lGetTurnsSincePlayerBulliedProtectedMinor(lua_State *)
- CvLuaPlayer::lGetTurnsSinceThreatenedAnnouncement(lua_State *)
- CvLuaPlayer::lGetTurnsSinceThreatenedByBarbarians(lua_State *)
- CvLuaPlayer::lGetTurnsToInfluential(lua_State *)
- CvLuaPlayer::lGetUnhappiness(lua_State *)
- CvLuaPlayer::lGetUnhappinessForecast(lua_State *)
- CvLuaPlayer::lGetUnhappinessFromCapturedCityCount(lua_State *)
- CvLuaPlayer::lGetUnhappinessFromCityCount(lua_State *)
- CvLuaPlayer::lGetUnhappinessFromCityForUI(lua_State *)
- CvLuaPlayer::lGetUnhappinessFromCityPopulation(lua_State *)
- CvLuaPlayer::lGetUnhappinessFromCitySpecialists(lua_State *)
- CvLuaPlayer::lGetUnhappinessFromOccupiedCities(lua_State *)
- CvLuaPlayer::lGetUnhappinessFromPublicOpinion(lua_State *)
- CvLuaPlayer::lGetUnhappinessFromPuppetCityPopulation(lua_State *)
- CvLuaPlayer::lGetUnhappinessFromUnits(lua_State *)
- CvLuaPlayer::lGetUnhappinessMod(lua_State *)
- CvLuaPlayer::lGetUnimprovedAvailableLuxuryResource(lua_State *)
- CvLuaPlayer::lGetUnitBaktun(lua_State *)
- CvLuaPlayer::lGetUnitByID(lua_State *)
- CvLuaPlayer::lGetUnitClassCount(lua_State *)
- CvLuaPlayer::lGetUnitClassCountPlusMaking(lua_State *)
- CvLuaPlayer::lGetUnitClassMaking(lua_State *)
- CvLuaPlayer::lGetUnitProductionMaintenanceMod(lua_State *)
- CvLuaPlayer::lGetUnitProductionModifier(lua_State *)
- CvLuaPlayer::lGetUnitProductionNeeded(lua_State *)
- CvLuaPlayer::lGetVictoryDisputeLevel(lua_State *)
- CvLuaPlayer::lGetWarmongerPreviewString(lua_State *)
- CvLuaPlayer::lGetWarmongerThreat(lua_State *)
- CvLuaPlayer::lGetWeDeclaredWarOnFriendCount(lua_State *)
- CvLuaPlayer::lGetWeDenouncedFriendCount(lua_State *)
- CvLuaPlayer::lGetWonderDisputeLevel(lua_State *)
- CvLuaPlayer::lGetWonderProductionModifier(lua_State *)
- CvLuaPlayer::lGetWorkerSpeedModifier(lua_State *)
- CvLuaPlayer::lGetWorkPlotDistance(lua_State *)
- CvLuaPlayer::lGetWorstEnemyName(lua_State *)
- CvLuaPlayer::lGetWrittenArtifactCulture(lua_State *)
- CvLuaPlayer::lGetYieldRateModifier(lua_State *)
- CvLuaPlayer::lGrantPolicy(lua_State *)
- CvLuaPlayer::lGreatAdmiralThreshold(lua_State *)
- CvLuaPlayer::lGreatGeneralThreshold(lua_State *)
- CvLuaPlayer::lHasAnyDomesticTradeRoute(lua_State *)
- CvLuaPlayer::lHasAnyHolyCity(lua_State *)
- CvLuaPlayer::lHasAnyInternationalTradeRoute(lua_State *)
- CvLuaPlayer::lHasAnyNaturalWonder(lua_State *)
- CvLuaPlayer::lHasAnyReligion(lua_State *)
- CvLuaPlayer::lHasAnyTradeRoute(lua_State *)
- CvLuaPlayer::lHasAnyTradeRouteWith(lua_State *)
- CvLuaPlayer::lHasAnyWonder(lua_State *)
- CvLuaPlayer::lHasAvailableGreatWorkSlot(lua_State *)
- CvLuaPlayer::lHasBelief(lua_State *)
- CvLuaPlayer::lHasBuilding(lua_State *)
- CvLuaPlayer::lHasBuildingClass(lua_State *)
- CvLuaPlayer::lHasBusyMovingUnit(lua_State *)
- CvLuaPlayer::lHasBusyUnit(lua_State *)
- CvLuaPlayer::lHasCapturedHolyCity(lua_State *)
- CvLuaPlayer::lHasCreatedPantheon(lua_State *)
- CvLuaPlayer::lHasCreatedReligion(lua_State *)
- CvLuaPlayer::lHasEmbassyWith(lua_State *)
- CvLuaPlayer::lHasEnhancedReligion(lua_State *)
- CvLuaPlayer::lHasHolyCity(lua_State *)
- CvLuaPlayer::lHasIdeology(lua_State *)
- CvLuaPlayer::lHasNaturalWonder(lua_State *)
- CvLuaPlayer::lHasOthersReligionInMostCities(lua_State *)
- CvLuaPlayer::lHasPantheon(lua_State *)
- CvLuaPlayer::lHasPolicy(lua_State *)
- CvLuaPlayer::lHasPolicyBranch(lua_State *)
- CvLuaPlayer::lHasProject(lua_State *)
- CvLuaPlayer::lHasReachedEra(lua_State *)
- CvLuaPlayer::lHasReadyUnit(lua_State *)
- CvLuaPlayer::lHasReceivedNetTurnComplete(lua_State *)
- CvLuaPlayer::lHasRecentIntrigueAbout(lua_State *)
- CvLuaPlayer::lHasReligion(lua_State *)
- CvLuaPlayer::lHasReligionInMostCities(lua_State *)
- CvLuaPlayer::lHasSpecialist(lua_State *)
- CvLuaPlayer::lHasSpecialistSlot(lua_State *)
- CvLuaPlayer::lHasSpyEstablishedSurveillance(lua_State *)
- CvLuaPlayer::lHasTech(lua_State *)
- CvLuaPlayer::lHasTenet(lua_State *)
- CvLuaPlayer::lHasTrait(lua_State *)
- CvLuaPlayer::lHasTurnTimerExpired(lua_State *)
- CvLuaPlayer::lHasUnit(lua_State *)
- CvLuaPlayer::lHasUnitClass(lua_State *)
- CvLuaPlayer::lHasUnitOfClassType(lua_State *)
- CvLuaPlayer::lHasWonder(lua_State *)
- CvLuaPlayer::lInitCity(lua_State *)
- CvLuaPlayer::lInitUnit(lua_State *)
- CvLuaPlayer::lInitUnitWithNameOffset(lua_State *)
- CvLuaPlayer::lIsAbleToAnnexCityStates(lua_State *)
- CvLuaPlayer::lIsActiveEconomicStrategy(lua_State *)
- CvLuaPlayer::lIsActiveMilitaryStrategy(lua_State *)
- CvLuaPlayer::lIsAlive(lua_State *)
- CvLuaPlayer::lIsAllies(lua_State *)
- CvLuaPlayer::lIsAlwaysSeeBarbCamps(lua_State *)
- CvLuaPlayer::lIsAnarchy(lua_State *)
- CvLuaPlayer::lIsAngryAboutProtectedMinorAttacked(lua_State *)
- CvLuaPlayer::lIsAngryAboutProtectedMinorBullied(lua_State *)
- CvLuaPlayer::lIsAngryAboutProtectedMinorKilled(lua_State *)
- CvLuaPlayer::lIsAngryAboutSidedWithTheirProtectedMinor(lua_State *)
- CvLuaPlayer::lIsAnyGoodyPlotAccessible(lua_State *)
- CvLuaPlayer::lIsAnyPlotImproved(lua_State *)
- CvLuaPlayer::lIsAskedToStopConverting(lua_State *)
- CvLuaPlayer::lIsAskedToStopDigging(lua_State *)
- CvLuaPlayer::lIsAtPeace(lua_State *)
- CvLuaPlayer::lIsAtPeaceAllMajors(lua_State *)
- CvLuaPlayer::lIsAtPeaceAllMinors(lua_State *)
- CvLuaPlayer::lIsAtPeaceWith(lua_State *)
- CvLuaPlayer::lIsAtWar(lua_State *)
- CvLuaPlayer::lIsAtWarAnyMajor(lua_State *)
- CvLuaPlayer::lIsAtWarAnyMinor(lua_State *)
- CvLuaPlayer::lIsAtWarWith(lua_State *)
- CvLuaPlayer::lIsBarbarian(lua_State *)
- CvLuaPlayer::lIsBuildBlockedByFeature(lua_State *)
- CvLuaPlayer::lIsBuildingClassMaxedOut(lua_State *)
- CvLuaPlayer::lIsBuildingFree(lua_State *)
- CvLuaPlayer::lIsCanHurry(lua_State *)
- CvLuaPlayer::lIsCanPurchaseAnyCity(lua_State *)
- CvLuaPlayer::lIsCapitalCapturedBy(lua_State *)
- CvLuaPlayer::lIsCapitalConnectedToCity(lua_State *)
- CvLuaPlayer::lIsCityNameValid(lua_State *)
- CvLuaPlayer::lIsCivilization(lua_State *)
- CvLuaPlayer::lIsConnected(lua_State *)
- CvLuaPlayer::lIsConnectedTo(lua_State *)
- CvLuaPlayer::lIsCurrentResearchRepeat(lua_State *)
- CvLuaPlayer::lIsDemandEverMade(lua_State *)
- CvLuaPlayer::lIsDenouncedPlayer(lua_State *)
- CvLuaPlayer::lIsDenouncingPlayer(lua_State *)
- CvLuaPlayer::lIsDoF(lua_State *)
- CvLuaPlayer::lIsDoFMessageTooSoon(lua_State *)
- CvLuaPlayer::lIsDontSettleMessageTooSoon(lua_State *)
- CvLuaPlayer::lIsEmpireSuperUnhappy(lua_State *)
- CvLuaPlayer::lIsEmpireUnhappy(lua_State *)
- CvLuaPlayer::lIsEmpireVeryUnhappy(lua_State *)
- CvLuaPlayer::lIsEverAlive(lua_State *)
- CvLuaPlayer::lIsEverBulliedByMajor(lua_State *)
- CvLuaPlayer::lIsExtendedGame(lua_State *)
- CvLuaPlayer::lIsFoundedFirstCity(lua_State *)
- CvLuaPlayer::lIsFreeMayaGreatPersonChoice(lua_State *)
- CvLuaPlayer::lIsFreePromotion(lua_State *)
- CvLuaPlayer::lIsFriendDeclaredWarOnUs(lua_State *)
- CvLuaPlayer::lIsFriendDenouncedUs(lua_State *)
- CvLuaPlayer::lIsFriends(lua_State *)
- CvLuaPlayer::lIsGaveAssistanceTo(lua_State *)
- CvLuaPlayer::lIsGoldenAge(lua_State *)
- CvLuaPlayer::lIsGoldenAgeCultureBonusDisabled(lua_State *)
- CvLuaPlayer::lIsHalfSpecialistUnhappiness(lua_State *)
- CvLuaPlayer::lIsHasAccessToHurry(lua_State *)
- CvLuaPlayer::lIsHasLostCapital(lua_State *)
- CvLuaPlayer::lIsHasPaidTributeTo(lua_State *)
- CvLuaPlayer::lIsHasPlayerBulliedProtectedMinor(lua_State *)
- CvLuaPlayer::lIsHuman(lua_State *)
- CvLuaPlayer::lIsInEra(lua_State *)
- CvLuaPlayer::lIsMajorCiv(lua_State *)
- CvLuaPlayer::lIsMilitaryFoodProduction(lua_State *)
- CvLuaPlayer::lIsMinorCiv(lua_State *)
- CvLuaPlayer::lIsMinorCivActiveQuestForPlayer(lua_State *)
- CvLuaPlayer::lIsMinorCivContestLeader(lua_State *)
- CvLuaPlayer::lIsMinorCivDisplayedQuestForPlayer(lua_State *)
- CvLuaPlayer::lIsMinorCivHasUniqueUnit(lua_State *)
- CvLuaPlayer::lIsMinorCivRouteEstablishedWithMajor(lua_State *)
- CvLuaPlayer::lIsMinorCivUnitSpawningDisabled(lua_State *)
- CvLuaPlayer::lIsMinorPermanentWar(lua_State *)
- CvLuaPlayer::lIsMinorWarQuestWithMajorActive(lua_State *)
- CvLuaPlayer::lIsMyDiplomatVisitingThem(lua_State *)
- CvLuaPlayer::lIsNoResearchAvailable(lua_State *)
- CvLuaPlayer::lIsNukedBy(lua_State *)
- CvLuaPlayer::lIsObserver(lua_State *)
- CvLuaPlayer::lIsOption(lua_State *)
- CvLuaPlayer::lIsOtherDiplomatVisitingMe(lua_State *)
- CvLuaPlayer::lIsPeaceBlocked(lua_State *)
- CvLuaPlayer::lIsPlayable(lua_State *)
- CvLuaPlayer::lIsPlayerBrokenAttackCityStatePromise(lua_State *)
- CvLuaPlayer::lIsPlayerBrokenBorderPromise(lua_State *)
- CvLuaPlayer::lIsPlayerBrokenBullyCityStatePromise(lua_State *)
- CvLuaPlayer::lIsPlayerBrokenCoopWarPromise(lua_State *)
- CvLuaPlayer::lIsPlayerBrokenExpansionPromise(lua_State *)
- CvLuaPlayer::lIsPlayerBrokenMilitaryPromise(lua_State *)
- CvLuaPlayer::lIsPlayerBrokenNoConvertPromise(lua_State *)
- CvLuaPlayer::lIsPlayerBrokenNoDiggingPromise(lua_State *)
- CvLuaPlayer::lIsPlayerBrokenSpyPromise(lua_State *)
- CvLuaPlayer::lIsPlayerDenouncedEnemy(lua_State *)
- CvLuaPlayer::lIsPlayerDenouncedFriend(lua_State *)
- CvLuaPlayer::lIsPlayerDoFwithAnyEnemy(lua_State *)
- CvLuaPlayer::lIsPlayerDoFwithAnyFriend(lua_State *)
- CvLuaPlayer::lIsPlayerForgivenForSpying(lua_State *)
- CvLuaPlayer::lIsPlayerHasOpenBorders(lua_State *)
- CvLuaPlayer::lIsPlayerHasOpenBordersAutomatically(lua_State *)
- CvLuaPlayer::lIsPlayerIgnoredAttackCityStatePromise(lua_State *)
- CvLuaPlayer::lIsPlayerIgnoredBorderPromise(lua_State *)
- CvLuaPlayer::lIsPlayerIgnoredBullyCityStatePromise(lua_State *)
- CvLuaPlayer::lIsPlayerIgnoredExpansionPromise(lua_State *)
- CvLuaPlayer::lIsPlayerIgnoredMilitaryPromise(lua_State *)
- CvLuaPlayer::lIsPlayerIgnoredNoConvertPromise(lua_State *)
- CvLuaPlayer::lIsPlayerIgnoredNoDiggingPromise(lua_State *)
- CvLuaPlayer::lIsPlayerIgnoredSpyPromise(lua_State *)
- CvLuaPlayer::lIsPlayerNoSettleRequestEverAsked(lua_State *)
- CvLuaPlayer::lIsPlayerRecklessExpander(lua_State *)
- CvLuaPlayer::lIsPlayerStopSpyingRequestEverAsked(lua_State *)
- CvLuaPlayer::lIsPlotConnectedToPlot(lua_State *)
- CvLuaPlayer::lIsPolicyBlocked(lua_State *)
- CvLuaPlayer::lIsPolicyBranchBlocked(lua_State *)
- CvLuaPlayer::lIsPolicyBranchFinished(lua_State *)
- CvLuaPlayer::lIsPolicyBranchUnlocked(lua_State *)
- CvLuaPlayer::lIsProductionMaxedBuildingClass(lua_State *)
- CvLuaPlayer::lIsProductionMaxedProject(lua_State *)
- CvLuaPlayer::lIsProductionMaxedUnitClass(lua_State *)
- CvLuaPlayer::lIsProtectedByMajor(lua_State *)
- CvLuaPlayer::lIsProtectingMinor(lua_State *)
- CvLuaPlayer::lIsProxyWarActiveForMajor(lua_State *)
- CvLuaPlayer::lIsRecentlyBulliedByMajor(lua_State *)
- CvLuaPlayer::lIsResearch(lua_State *)
- CvLuaPlayer::lIsResearchingTech(lua_State *)
- CvLuaPlayer::lIsSimultaneousTurns(lua_State *)
- CvLuaPlayer::lIsSpyDiplomat(lua_State *)
- CvLuaPlayer::lIsSpySchmoozing(lua_State *)
- CvLuaPlayer::lIsStopSpyingMessageTooSoon(lua_State *)
- CvLuaPlayer::lIsStrike(lua_State *)
- CvLuaPlayer::lIsThreateningBarbariansEventActiveForPlayer(lua_State *)
- CvLuaPlayer::lIsTraitAnyBelief(lua_State *)
- CvLuaPlayer::lIsTraitBonusReligiousBelief(lua_State *)
- CvLuaPlayer::lIsTurnActive(lua_State *)
- CvLuaPlayer::lIsUnitClassMaxedOut(lua_State *)
- CvLuaPlayer::lIsUntrustworthyFriend(lua_State *)
- CvLuaPlayer::lIsUsingMayaCalendar(lua_State *)
- CvLuaPlayer::lIsWhiteFlag(lua_State *)
- CvLuaPlayer::lIsWillAcceptPeaceWithPlayer(lua_State *)
- CvLuaPlayer::lKillCities(lua_State *)
- CvLuaPlayer::lKillUnits(lua_State *)
- CvLuaPlayer::lMayNotAnnex(lua_State *)
- CvLuaPlayer::lPopResearch(lua_State *)
- CvLuaPlayer::lPushResearch(lua_State *)
- CvLuaPlayer::lRaze(lua_State *)
- CvLuaPlayer::lReceiveGoody(lua_State *)
- CvLuaPlayer::lRemoveBuildingClass(lua_State *)
- CvLuaPlayer::lRevokePolicy(lua_State *)
- CvLuaPlayer::lSetAdvancedStartPoints(lua_State *)
- CvLuaPlayer::lSetAlwaysSeeBarbCampsCount(lua_State *)
- CvLuaPlayer::lSetAnarchyNumTurns(lua_State *)
- CvLuaPlayer::lSetBarbarianCombatBonus(lua_State *)
- CvLuaPlayer::lSetBaseBuildingGoldMaintenance(lua_State *)
- CvLuaPlayer::lSetCombatExperience(lua_State *)
- CvLuaPlayer::lSetConscriptCount(lua_State *)
- CvLuaPlayer::lSetEmbarkedGraphicOverride(lua_State *)
- CvLuaPlayer::lSetFaith(lua_State *)
- CvLuaPlayer::lSetFaithPurchaseIndex(lua_State *)
- CvLuaPlayer::lSetFaithPurchaseType(lua_State *)
- CvLuaPlayer::lSetGold(lua_State *)
- CvLuaPlayer::lSetGoldenAgeProgressMeter(lua_State *)
- CvLuaPlayer::lSetGreatGeneralCombatBonus(lua_State *)
- CvLuaPlayer::lSetHappiness(lua_State *)
- CvLuaPlayer::lSetHappinessPerGarrisonedUnit(lua_State *)
- CvLuaPlayer::lSetHappinessPerTradeRoute(lua_State *)
- CvLuaPlayer::lSetHasPolicy(lua_State *)
- CvLuaPlayer::lSetJONSCulture(lua_State *)
- CvLuaPlayer::lSetLeaderType(lua_State *)
- CvLuaPlayer::lSetMinorCivUniqueUnit(lua_State *)
- CvLuaPlayer::lSetNavalCombatExperience(lua_State *)
- CvLuaPlayer::lSetNumFaithGreatPeople(lua_State *)
- CvLuaPlayer::lSetNumFreeGreatPeople(lua_State *)
- CvLuaPlayer::lSetNumFreePolicies(lua_State *)
- CvLuaPlayer::lSetNumFreeTechs(lua_State *)
- CvLuaPlayer::lSetNumFreeTenets(lua_State *)
- CvLuaPlayer::lSetNumGoldenAges(lua_State *)
- CvLuaPlayer::lSetNumMayaBoosts(lua_State *)
- CvLuaPlayer::lSetNumPlotsBought(lua_State *)
- CvLuaPlayer::lSetNumWondersBeatenTo(lua_State *)
- CvLuaPlayer::lSetOption(lua_State *)
- CvLuaPlayer::lSetOverflowResearch(lua_State *)
- CvLuaPlayer::lSetPersonality(lua_State *)
- CvLuaPlayer::lSetPersonalityType(lua_State *)
- CvLuaPlayer::lSetPlayable(lua_State *)
- CvLuaPlayer::lSetPolicyBranchUnlocked(lua_State *)
- CvLuaPlayer::lSetReplayDataValue(lua_State *)
- CvLuaPlayer::lSetResearchingTech(lua_State *)
- CvLuaPlayer::lSetScriptData(lua_State *)
- CvLuaPlayer::lSetStartingPlot(lua_State *)
- CvLuaPlayer::lSpecialistYield(lua_State *)
- CvLuaPlayer::lSwapPolicy(lua_State *)
- CvLuaPlayer::lUnits(lua_State *)
- CvLuaPlayer::lUnitsGoldenAgeCapable(lua_State *)
- CvLuaPlayer::lUnitsGoldenAgeReady(lua_State *)
- CvLuaPlayer::lUnitsRequiredForGoldenAge(lua_State *)
- CvLuaPlayer::lWasResurrectedBy(lua_State *)
- CvLuaPlayer::lWasResurrectedThisTurnBy(lua_State *)
lua_pushcclosurelua_setfield