Bazaar developer reference

CvLuaPlayer::lIsProductionMaxedUnitClass(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 1785
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lIsProductionMaxedUnitClass

Hooks

static bool BeforeCvLuaPlayer_lIsProductionMaxedUnitClass(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsProductionMaxedUnitClass(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsProductionMaxedUnitClass(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsProductionMaxedUnitClass>(host, &BeforeCvLuaPlayer_lIsProductionMaxedUnitClass);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsProductionMaxedUnitClass>(host, &AfterCvLuaPlayer_lIsProductionMaxedUnitClass);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsProductionMaxedUnitClass>(host, &ReplaceCvLuaPlayer_lIsProductionMaxedUnitClass);

Code

1784//bool isProductionMaxedUnitClass(UnitClassTypes  eUnitClass);1785int CvLuaPlayer::lIsProductionMaxedUnitClass(lua_State* L)1786{1787	return BasicLuaMethod(L, &CvPlayerAI::isProductionMaxedUnitClass);1788}

Calls

Called by