CvLuaPlayer::lGetLifetimeCombatExperience(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 7659
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetLifetimeCombatExperience
Hooks
static bool BeforeCvLuaPlayer_lGetLifetimeCombatExperience(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetLifetimeCombatExperience(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetLifetimeCombatExperience(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetLifetimeCombatExperience>(host, &BeforeCvLuaPlayer_lGetLifetimeCombatExperience);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetLifetimeCombatExperience>(host, &AfterCvLuaPlayer_lGetLifetimeCombatExperience);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetLifetimeCombatExperience>(host, &ReplaceCvLuaPlayer_lGetLifetimeCombatExperience);
Code
7658//int getLifetimeCombatExperience();7659int CvLuaPlayer::lGetLifetimeCombatExperience(lua_State* L)7660{7661#if defined(MOD_UNITS_XP_TIMES_100)7662 CvPlayerAI* pkPlayer = GetInstance(L);76637664 lua_pushinteger(L, pkPlayer->getLifetimeCombatExperienceTimes100() / 100);7665 return 1;7666#else7667 return BasicLuaMethod(L, &CvPlayerAI::getLifetimeCombatExperience);7668#endif7669}
Calls
CvLuaScopedInstance::GetInstance- CvPlayer::getLifetimeCombatExperienceTimes100() const
lua_pushinteger