Hooks
static bool BeforeCvLuaPlayer_lIsExtendedGame(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsExtendedGame(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsExtendedGame(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsExtendedGame>(host, &BeforeCvLuaPlayer_lIsExtendedGame);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsExtendedGame>(host, &AfterCvLuaPlayer_lIsExtendedGame);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsExtendedGame>(host, &ReplaceCvLuaPlayer_lIsExtendedGame);