Bazaar developer reference

CvLuaPlayer::lIsWillAcceptPeaceWithPlayer(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 8165
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lIsWillAcceptPeaceWithPlayer

Hooks

static bool BeforeCvLuaPlayer_lIsWillAcceptPeaceWithPlayer(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsWillAcceptPeaceWithPlayer(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsWillAcceptPeaceWithPlayer(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsWillAcceptPeaceWithPlayer>(host, &BeforeCvLuaPlayer_lIsWillAcceptPeaceWithPlayer);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsWillAcceptPeaceWithPlayer>(host, &AfterCvLuaPlayer_lIsWillAcceptPeaceWithPlayer);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsWillAcceptPeaceWithPlayer>(host, &ReplaceCvLuaPlayer_lIsWillAcceptPeaceWithPlayer);

Code

8164//void IsWillAcceptPeaceWithPlayer(PlayerTypes ePlayer);8165int CvLuaPlayer::lIsWillAcceptPeaceWithPlayer(lua_State* L)8166{8167	CvPlayerAI* pkPlayer = GetInstance(L);8168	PlayerTypes ePlayer = (PlayerTypes) lua_tointeger(L, 2);81698170	const bool bWantsPeace = pkPlayer->GetDiplomacyAI()->IsWantsPeaceWithPlayer(ePlayer);81718172	lua_pushboolean(L, bWantsPeace);8173	return 1;8174}

Calls

Called by