Hooks
static bool BeforeCvLuaPlayer_lChangeFaith(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeFaith(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeFaith(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeFaith>(host, &BeforeCvLuaPlayer_lChangeFaith);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeFaith>(host, &AfterCvLuaPlayer_lChangeFaith);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeFaith>(host, &ReplaceCvLuaPlayer_lChangeFaith);