Hooks
static bool BeforeCvLuaPlayer_lGetMaxGlobalBuildingProductionModifier(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetMaxGlobalBuildingProductionModifier(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetMaxGlobalBuildingProductionModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetMaxGlobalBuildingProductionModifier>(host, &BeforeCvLuaPlayer_lGetMaxGlobalBuildingProductionModifier);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetMaxGlobalBuildingProductionModifier>(host, &AfterCvLuaPlayer_lGetMaxGlobalBuildingProductionModifier);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetMaxGlobalBuildingProductionModifier>(host, &ReplaceCvLuaPlayer_lGetMaxGlobalBuildingProductionModifier);