Hooks
static bool BeforeCvLuaPlayer_lChangeNewCityExtraPopulation(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeNewCityExtraPopulation(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeNewCityExtraPopulation(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeNewCityExtraPopulation>(host, &BeforeCvLuaPlayer_lChangeNewCityExtraPopulation);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeNewCityExtraPopulation>(host, &AfterCvLuaPlayer_lChangeNewCityExtraPopulation);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeNewCityExtraPopulation>(host, &ReplaceCvLuaPlayer_lChangeNewCityExtraPopulation);