Hooks
static bool BeforeCvLuaPlayer_lGetGoldenAgeProgressThreshold(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetGoldenAgeProgressThreshold(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetGoldenAgeProgressThreshold(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetGoldenAgeProgressThreshold>(host, &BeforeCvLuaPlayer_lGetGoldenAgeProgressThreshold);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetGoldenAgeProgressThreshold>(host, &AfterCvLuaPlayer_lGetGoldenAgeProgressThreshold);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetGoldenAgeProgressThreshold>(host, &ReplaceCvLuaPlayer_lGetGoldenAgeProgressThreshold);