CvLuaPlayer::lIsStopSpyingMessageTooSoon(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 8201
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsStopSpyingMessageTooSoon
Hooks
static bool BeforeCvLuaPlayer_lIsStopSpyingMessageTooSoon(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsStopSpyingMessageTooSoon(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsStopSpyingMessageTooSoon(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsStopSpyingMessageTooSoon>(host, &BeforeCvLuaPlayer_lIsStopSpyingMessageTooSoon);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsStopSpyingMessageTooSoon>(host, &AfterCvLuaPlayer_lIsStopSpyingMessageTooSoon);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsStopSpyingMessageTooSoon>(host, &ReplaceCvLuaPlayer_lIsStopSpyingMessageTooSoon);
Code
8200//void IsStopSpyingMessageTooSoon(PlayerTypes eWithPlayer);8201int CvLuaPlayer::lIsStopSpyingMessageTooSoon(lua_State* L)8202{8203 CvPlayerAI* pkPlayer = GetInstance(L);8204 PlayerTypes eWithPlayer = (PlayerTypes) lua_tointeger(L, 2);82058206 const bool bTooSoon = pkPlayer->GetDiplomacyAI()->IsStopSpyingMessageTooSoon(eWithPlayer);82078208 lua_pushboolean(L, bTooSoon);8209 return 1;8210}
Calls
- CvDiplomacyAI::IsStopSpyingMessageTooSoon(PlayerTypes) const
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushbooleanlua_tointeger