Hooks
static bool BeforeCvLuaPlayer_lIsPlayerHasOpenBordersAutomatically(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerHasOpenBordersAutomatically(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerHasOpenBordersAutomatically(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerHasOpenBordersAutomatically>(host, &BeforeCvLuaPlayer_lIsPlayerHasOpenBordersAutomatically);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerHasOpenBordersAutomatically>(host, &AfterCvLuaPlayer_lIsPlayerHasOpenBordersAutomatically);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerHasOpenBordersAutomatically>(host, &ReplaceCvLuaPlayer_lIsPlayerHasOpenBordersAutomatically);