Hooks
static bool BeforeCvLuaPlayer_lIsEverAlive(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsEverAlive(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsEverAlive(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsEverAlive>(host, &BeforeCvLuaPlayer_lIsEverAlive);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsEverAlive>(host, &AfterCvLuaPlayer_lIsEverAlive);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsEverAlive>(host, &ReplaceCvLuaPlayer_lIsEverAlive);