Bazaar developer reference

CvLuaPlayer::lWasResurrectedBy(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 10342
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lWasResurrectedBy

Hooks

static bool BeforeCvLuaPlayer_lWasResurrectedBy(lua_State* L, int& result);static void AfterCvLuaPlayer_lWasResurrectedBy(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lWasResurrectedBy(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lWasResurrectedBy>(host, &BeforeCvLuaPlayer_lWasResurrectedBy);CivRegisterAfter<CivHooks::CvLuaPlayer_lWasResurrectedBy>(host, &AfterCvLuaPlayer_lWasResurrectedBy);CivRegisterReplace<CivHooks::CvLuaPlayer_lWasResurrectedBy>(host, &ReplaceCvLuaPlayer_lWasResurrectedBy);

Code

10342int CvLuaPlayer::lWasResurrectedBy(lua_State* L)10343{10344	CvPlayerAI* pkPlayer = GetInstance(L);10345	PlayerTypes eWithPlayer = (PlayerTypes) lua_tointeger(L, 2);1034610347	const bool bResurrected = pkPlayer->GetDiplomacyAI()->WasResurrectedBy(eWithPlayer);1034810349	lua_pushboolean(L, bResurrected);10350	return 1;10351}

Calls

Called by