Hooks
static bool BeforeCvLuaPlayer_lGetTraitCityStateCombatModifier(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetTraitCityStateCombatModifier(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetTraitCityStateCombatModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetTraitCityStateCombatModifier>(host, &BeforeCvLuaPlayer_lGetTraitCityStateCombatModifier);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetTraitCityStateCombatModifier>(host, &AfterCvLuaPlayer_lGetTraitCityStateCombatModifier);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetTraitCityStateCombatModifier>(host, &ReplaceCvLuaPlayer_lGetTraitCityStateCombatModifier);