Hooks
static bool BeforeCvLuaPlayer_lSetBarbarianCombatBonus(lua_State* L, int& result);static void AfterCvLuaPlayer_lSetBarbarianCombatBonus(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lSetBarbarianCombatBonus(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lSetBarbarianCombatBonus>(host, &BeforeCvLuaPlayer_lSetBarbarianCombatBonus);CivRegisterAfter<CivHooks::CvLuaPlayer_lSetBarbarianCombatBonus>(host, &AfterCvLuaPlayer_lSetBarbarianCombatBonus);CivRegisterReplace<CivHooks::CvLuaPlayer_lSetBarbarianCombatBonus>(host, &ReplaceCvLuaPlayer_lSetBarbarianCombatBonus);