Hooks
static bool BeforeCvLuaPlayer_lIsFoundedFirstCity(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsFoundedFirstCity(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsFoundedFirstCity(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsFoundedFirstCity>(host, &BeforeCvLuaPlayer_lIsFoundedFirstCity);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsFoundedFirstCity>(host, &AfterCvLuaPlayer_lIsFoundedFirstCity);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsFoundedFirstCity>(host, &ReplaceCvLuaPlayer_lIsFoundedFirstCity);