Hooks
static bool BeforeCvLuaPlayer_lGetHappinessFromBuildings(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetHappinessFromBuildings(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetHappinessFromBuildings(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetHappinessFromBuildings>(host, &BeforeCvLuaPlayer_lGetHappinessFromBuildings);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetHappinessFromBuildings>(host, &AfterCvLuaPlayer_lGetHappinessFromBuildings);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetHappinessFromBuildings>(host, &ReplaceCvLuaPlayer_lGetHappinessFromBuildings);