CvLuaPlayer::lIsPlayerHasOpenBorders(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 6476
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsPlayerHasOpenBorders
Hooks
static bool BeforeCvLuaPlayer_lIsPlayerHasOpenBorders(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerHasOpenBorders(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerHasOpenBorders(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerHasOpenBorders>(host, &BeforeCvLuaPlayer_lIsPlayerHasOpenBorders);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerHasOpenBorders>(host, &AfterCvLuaPlayer_lIsPlayerHasOpenBorders);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerHasOpenBorders>(host, &ReplaceCvLuaPlayer_lIsPlayerHasOpenBorders);
Code
6476int CvLuaPlayer::lIsPlayerHasOpenBorders(lua_State* L)6477{6478 CvPlayerAI* pkPlayer = GetInstance(L);6479 const PlayerTypes ePlayer = (PlayerTypes) lua_tointeger(L, 2);64806481 const bool bResult = pkPlayer->GetMinorCivAI()->IsPlayerHasOpenBorders(ePlayer);6482 lua_pushboolean(L, bResult);6483 return 1;6484}
Calls
CvLuaScopedInstance::GetInstance- CvMinorCivAI::IsPlayerHasOpenBorders(PlayerTypes)
- CvPlayer::GetMinorCivAI() const
lua_pushbooleanlua_tointeger