Hooks
static bool BeforeCvMinorCivAI_IsPlayerHasOpenBorders(CvMinorCivAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvMinorCivAI_IsPlayerHasOpenBorders(CvMinorCivAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvMinorCivAI_IsPlayerHasOpenBorders(bool (*original)(CvMinorCivAI*, PlayerTypes), CvMinorCivAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvMinorCivAI_IsPlayerHasOpenBorders>(host, &BeforeCvMinorCivAI_IsPlayerHasOpenBorders);CivRegisterAfter<CivHooks::CvMinorCivAI_IsPlayerHasOpenBorders>(host, &AfterCvMinorCivAI_IsPlayerHasOpenBorders);CivRegisterReplace<CivHooks::CvMinorCivAI_IsPlayerHasOpenBorders>(host, &ReplaceCvMinorCivAI_IsPlayerHasOpenBorders);