Hooks
static bool BeforeCvLuaPlayer_lGetWorstEnemyName(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetWorstEnemyName(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetWorstEnemyName(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetWorstEnemyName>(host, &BeforeCvLuaPlayer_lGetWorstEnemyName);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetWorstEnemyName>(host, &AfterCvLuaPlayer_lGetWorstEnemyName);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetWorstEnemyName>(host, &ReplaceCvLuaPlayer_lGetWorstEnemyName);