Hooks
static bool BeforeCvLuaPlayer_lGetPersonality(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetPersonality(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetPersonality(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetPersonality>(host, &BeforeCvLuaPlayer_lGetPersonality);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetPersonality>(host, &AfterCvLuaPlayer_lGetPersonality);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetPersonality>(host, &ReplaceCvLuaPlayer_lGetPersonality);