CvLuaPlayer::lHasAvailableGreatWorkSlot(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 2784
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lHasAvailableGreatWorkSlot
Hooks
static bool BeforeCvLuaPlayer_lHasAvailableGreatWorkSlot(lua_State* L, int& result);static void AfterCvLuaPlayer_lHasAvailableGreatWorkSlot(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lHasAvailableGreatWorkSlot(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lHasAvailableGreatWorkSlot>(host, &BeforeCvLuaPlayer_lHasAvailableGreatWorkSlot);CivRegisterAfter<CivHooks::CvLuaPlayer_lHasAvailableGreatWorkSlot>(host, &AfterCvLuaPlayer_lHasAvailableGreatWorkSlot);CivRegisterReplace<CivHooks::CvLuaPlayer_lHasAvailableGreatWorkSlot>(host, &ReplaceCvLuaPlayer_lHasAvailableGreatWorkSlot);
Code
2783//bool HasAvailableGreatWorkSlot(eGreatWorkSlot);2784int CvLuaPlayer::lHasAvailableGreatWorkSlot(lua_State* L)2785{2786 CvPlayerAI* pkPlayer = GetInstance(L);2787 GreatWorkSlotType eGreatWorkSlot = static_cast<GreatWorkSlotType>(lua_tointeger(L, 2));2788 const bool bResult = pkPlayer->GetCulture()->HasAvailableGreatWorkSlot(eGreatWorkSlot);2789 lua_pushboolean(L, bResult);2790 return 1;2791}
Calls
CvLuaScopedInstance::GetInstance- CvPlayer::GetCulture() const
- CvPlayerCulture::HasAvailableGreatWorkSlot(GreatWorkSlotType)
lua_pushbooleanlua_tointeger