Bazaar developer reference

CvLuaPlayer::lGetCivilizationAdjective(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 1429
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetCivilizationAdjective

Hooks

static bool BeforeCvLuaPlayer_lGetCivilizationAdjective(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetCivilizationAdjective(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetCivilizationAdjective(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetCivilizationAdjective>(host, &BeforeCvLuaPlayer_lGetCivilizationAdjective);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetCivilizationAdjective>(host, &AfterCvLuaPlayer_lGetCivilizationAdjective);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetCivilizationAdjective>(host, &ReplaceCvLuaPlayer_lGetCivilizationAdjective);

Code

1428//string getCivilizationAdjective(int iForm);1429int CvLuaPlayer::lGetCivilizationAdjective(lua_State* L)1430{1431	CvPlayerAI* pkPlayer = GetInstance(L);1432	lua_pushstring(L, pkPlayer->getCivilizationAdjective());1433	return 1;1434}

Calls

Called by