Hooks
static bool BeforeCvLuaPlayer_lGetMinorCivCurrentHappinessPerLuxuryBonus(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetMinorCivCurrentHappinessPerLuxuryBonus(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetMinorCivCurrentHappinessPerLuxuryBonus(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetMinorCivCurrentHappinessPerLuxuryBonus>(host, &BeforeCvLuaPlayer_lGetMinorCivCurrentHappinessPerLuxuryBonus);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetMinorCivCurrentHappinessPerLuxuryBonus>(host, &AfterCvLuaPlayer_lGetMinorCivCurrentHappinessPerLuxuryBonus);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetMinorCivCurrentHappinessPerLuxuryBonus>(host, &ReplaceCvLuaPlayer_lGetMinorCivCurrentHappinessPerLuxuryBonus);