CvLuaPlayer::lGetNavalCombatExperience(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 7672
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetNavalCombatExperience
Hooks
static bool BeforeCvLuaPlayer_lGetNavalCombatExperience(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNavalCombatExperience(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNavalCombatExperience(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNavalCombatExperience>(host, &BeforeCvLuaPlayer_lGetNavalCombatExperience);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNavalCombatExperience>(host, &AfterCvLuaPlayer_lGetNavalCombatExperience);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNavalCombatExperience>(host, &ReplaceCvLuaPlayer_lGetNavalCombatExperience);
Code
7671//int getNavalCombatExperience();7672int CvLuaPlayer::lGetNavalCombatExperience(lua_State* L)7673{7674#if defined(MOD_UNITS_XP_TIMES_100)7675 CvPlayerAI* pkPlayer = GetInstance(L);76767677 lua_pushinteger(L, pkPlayer->getNavalCombatExperienceTimes100() / 100);7678 return 1;7679#else7680 return BasicLuaMethod(L, &CvPlayerAI::getNavalCombatExperience);7681#endif7682}
Calls
CvLuaScopedInstance::GetInstance- CvPlayer::getNavalCombatExperienceTimes100() const
lua_pushinteger