Bazaar developer reference

CvLuaPlayer::lIsPlayerIgnoredNoConvertPromise(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 8725
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lIsPlayerIgnoredNoConvertPromise

Hooks

static bool BeforeCvLuaPlayer_lIsPlayerIgnoredNoConvertPromise(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerIgnoredNoConvertPromise(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerIgnoredNoConvertPromise(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerIgnoredNoConvertPromise>(host, &BeforeCvLuaPlayer_lIsPlayerIgnoredNoConvertPromise);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerIgnoredNoConvertPromise>(host, &AfterCvLuaPlayer_lIsPlayerIgnoredNoConvertPromise);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerIgnoredNoConvertPromise>(host, &ReplaceCvLuaPlayer_lIsPlayerIgnoredNoConvertPromise);

Code

8725int CvLuaPlayer::lIsPlayerIgnoredNoConvertPromise(lua_State* L)8726{8727	CvPlayerAI* pkPlayer = GetInstance(L);8728	PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);87298730	const bool bValue = pkPlayer->GetDiplomacyAI()->IsPlayerIgnoredNoConvertPromise(eOtherPlayer);87318732	lua_pushboolean(L, bValue);8733	return 1;8734}

Calls

Called by