Bazaar developer reference

CvLuaPlayer::lSetHappinessPerGarrisonedUnit(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 3380
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lSetHappinessPerGarrisonedUnit

Hooks

static bool BeforeCvLuaPlayer_lSetHappinessPerGarrisonedUnit(lua_State* L, int& result);static void AfterCvLuaPlayer_lSetHappinessPerGarrisonedUnit(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lSetHappinessPerGarrisonedUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lSetHappinessPerGarrisonedUnit>(host, &BeforeCvLuaPlayer_lSetHappinessPerGarrisonedUnit);CivRegisterAfter<CivHooks::CvLuaPlayer_lSetHappinessPerGarrisonedUnit>(host, &AfterCvLuaPlayer_lSetHappinessPerGarrisonedUnit);CivRegisterReplace<CivHooks::CvLuaPlayer_lSetHappinessPerGarrisonedUnit>(host, &ReplaceCvLuaPlayer_lSetHappinessPerGarrisonedUnit);

Code

3379//void SetHappinessPerGarrisonedUnit(int iValue);3380int CvLuaPlayer::lSetHappinessPerGarrisonedUnit(lua_State* L)3381{3382	return BasicLuaMethod(L, &CvPlayerAI::SetHappinessPerGarrisonedUnit);3383}

Calls

Called by