Bazaar developer reference

CvPlayer::SetHappinessPerGarrisonedUnit(int)

Defined in
CvPlayer.cpp, line 12976
Class
CvPlayer
Hook name
CivHooks::CvPlayer_SetHappinessPerGarrisonedUnit

Hooks

static bool BeforeCvPlayer_SetHappinessPerGarrisonedUnit(CvPlayer* self, int iValue);static void AfterCvPlayer_SetHappinessPerGarrisonedUnit(CvPlayer* self, int iValue);static void ReplaceCvPlayer_SetHappinessPerGarrisonedUnit(void (*original)(CvPlayer*, int), CvPlayer* self, int iValue);CivRegisterBefore<CivHooks::CvPlayer_SetHappinessPerGarrisonedUnit>(host, &BeforeCvPlayer_SetHappinessPerGarrisonedUnit);CivRegisterAfter<CivHooks::CvPlayer_SetHappinessPerGarrisonedUnit>(host, &AfterCvPlayer_SetHappinessPerGarrisonedUnit);CivRegisterReplace<CivHooks::CvPlayer_SetHappinessPerGarrisonedUnit>(host, &ReplaceCvPlayer_SetHappinessPerGarrisonedUnit);

Code

12975/// Set the amount of Happiness we're getting from Units being Garrisoned in Cities12976void CvPlayer::SetHappinessPerGarrisonedUnit(int iValue)12977{12978	m_iHappinessPerGarrisonedUnitCount = iValue;12979}

Calls

Called by