Hooks
static bool BeforeCvPlayer_ChangeHappinessPerGarrisonedUnit(CvPlayer* self, int iChange);static void AfterCvPlayer_ChangeHappinessPerGarrisonedUnit(CvPlayer* self, int iChange);static void ReplaceCvPlayer_ChangeHappinessPerGarrisonedUnit(void (*original)(CvPlayer*, int), CvPlayer* self, int iChange);CivRegisterBefore<CivHooks::CvPlayer_ChangeHappinessPerGarrisonedUnit>(host, &BeforeCvPlayer_ChangeHappinessPerGarrisonedUnit);CivRegisterAfter<CivHooks::CvPlayer_ChangeHappinessPerGarrisonedUnit>(host, &AfterCvPlayer_ChangeHappinessPerGarrisonedUnit);CivRegisterReplace<CivHooks::CvPlayer_ChangeHappinessPerGarrisonedUnit>(host, &ReplaceCvPlayer_ChangeHappinessPerGarrisonedUnit);