Bazaar developer reference

CvLuaPlayer::lChangeHappinessPerGarrisonedUnit(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 3386
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lChangeHappinessPerGarrisonedUnit

Hooks

static bool BeforeCvLuaPlayer_lChangeHappinessPerGarrisonedUnit(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeHappinessPerGarrisonedUnit(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeHappinessPerGarrisonedUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeHappinessPerGarrisonedUnit>(host, &BeforeCvLuaPlayer_lChangeHappinessPerGarrisonedUnit);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeHappinessPerGarrisonedUnit>(host, &AfterCvLuaPlayer_lChangeHappinessPerGarrisonedUnit);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeHappinessPerGarrisonedUnit>(host, &ReplaceCvLuaPlayer_lChangeHappinessPerGarrisonedUnit);

Code

3385//void ChangeHappinessPerGarrisonedUnit(int iChange);3386int CvLuaPlayer::lChangeHappinessPerGarrisonedUnit(lua_State* L)3387{3388	return BasicLuaMethod(L, &CvPlayerAI::ChangeHappinessPerGarrisonedUnit);3389}

Calls

Called by