Hooks
static bool BeforeCvLuaPlayer_lGetEndTurnBlockingNotificationIndex(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetEndTurnBlockingNotificationIndex(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetEndTurnBlockingNotificationIndex(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetEndTurnBlockingNotificationIndex>(host, &BeforeCvLuaPlayer_lGetEndTurnBlockingNotificationIndex);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetEndTurnBlockingNotificationIndex>(host, &AfterCvLuaPlayer_lGetEndTurnBlockingNotificationIndex);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetEndTurnBlockingNotificationIndex>(host, &ReplaceCvLuaPlayer_lGetEndTurnBlockingNotificationIndex);