CvLuaPlayer::lGetNumCiviliansReturnedToMe(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 8505
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetNumCiviliansReturnedToMe
Hooks
static bool BeforeCvLuaPlayer_lGetNumCiviliansReturnedToMe(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumCiviliansReturnedToMe(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumCiviliansReturnedToMe(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumCiviliansReturnedToMe>(host, &BeforeCvLuaPlayer_lGetNumCiviliansReturnedToMe);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumCiviliansReturnedToMe>(host, &AfterCvLuaPlayer_lGetNumCiviliansReturnedToMe);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumCiviliansReturnedToMe>(host, &ReplaceCvLuaPlayer_lGetNumCiviliansReturnedToMe);
Code
8505int CvLuaPlayer::lGetNumCiviliansReturnedToMe(lua_State* L)8506{8507 CvPlayerAI* pkPlayer = GetInstance(L);8508 PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);85098510 const int iValue = pkPlayer->GetDiplomacyAI()->GetNumCiviliansReturnedToMe(eOtherPlayer);85118512 lua_pushinteger(L, iValue);8513 return 1;8514}
Calls
- CvDiplomacyAI::GetNumCiviliansReturnedToMe(PlayerTypes) const
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushintegerlua_tointeger