CvLuaPlayer::lGetWarmongerThreat(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 8462
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetWarmongerThreat
Hooks
static bool BeforeCvLuaPlayer_lGetWarmongerThreat(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetWarmongerThreat(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetWarmongerThreat(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetWarmongerThreat>(host, &BeforeCvLuaPlayer_lGetWarmongerThreat);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetWarmongerThreat>(host, &AfterCvLuaPlayer_lGetWarmongerThreat);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetWarmongerThreat>(host, &ReplaceCvLuaPlayer_lGetWarmongerThreat);
Code
8462int CvLuaPlayer::lGetWarmongerThreat(lua_State* L)8463{8464 CvPlayerAI* pkPlayer = GetInstance(L);8465 PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);84668467 const int iValue = pkPlayer->GetDiplomacyAI()->GetWarmongerThreat(eOtherPlayer);84688469 lua_pushinteger(L, iValue);8470 return 1;8471}
Calls
- CvDiplomacyAI::GetWarmongerThreat(PlayerTypes) const
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushintegerlua_tointeger