CvLuaPlayer::lGetResearchTurnsLeft(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 2143
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetResearchTurnsLeft
Hooks
static bool BeforeCvLuaPlayer_lGetResearchTurnsLeft(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetResearchTurnsLeft(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetResearchTurnsLeft(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetResearchTurnsLeft>(host, &BeforeCvLuaPlayer_lGetResearchTurnsLeft);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetResearchTurnsLeft>(host, &AfterCvLuaPlayer_lGetResearchTurnsLeft);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetResearchTurnsLeft>(host, &ReplaceCvLuaPlayer_lGetResearchTurnsLeft);
Code
2142//int getResearchTurnsLeft(TechTypes eTech, bool bOverflow);2143int CvLuaPlayer::lGetResearchTurnsLeft(lua_State* L)2144{2145 CvPlayerAI* pkPlayer = GetInstance(L);2146 const TechTypes eTech = (TechTypes)lua_tointeger(L, 2);2147 const bool bOverflow = lua_toboolean(L, 3);21482149 const int iResult2150 = pkPlayer->GetPlayerTechs()->GetResearchTurnsLeft(eTech, bOverflow);2151 lua_pushinteger(L, iResult);2152 return 1;2153}
Calls
CvLuaScopedInstance::GetInstance- CvPlayer::GetPlayerTechs() const
- CvPlayerTechs::GetResearchTurnsLeft(TechTypes, bool) const
lua_pushintegerlua_tobooleanlua_tointeger