Hooks
static bool BeforeCvLuaPlayer_lChangeNumFreeTenets(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeNumFreeTenets(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeNumFreeTenets(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeNumFreeTenets>(host, &BeforeCvLuaPlayer_lChangeNumFreeTenets);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeNumFreeTenets>(host, &AfterCvLuaPlayer_lChangeNumFreeTenets);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeNumFreeTenets>(host, &ReplaceCvLuaPlayer_lChangeNumFreeTenets);