CvLuaPlayer::lHasCreatedReligion(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 2972
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lHasCreatedReligion
Hooks
static bool BeforeCvLuaPlayer_lHasCreatedReligion(lua_State* L, int& result);static void AfterCvLuaPlayer_lHasCreatedReligion(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lHasCreatedReligion(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lHasCreatedReligion>(host, &BeforeCvLuaPlayer_lHasCreatedReligion);CivRegisterAfter<CivHooks::CvLuaPlayer_lHasCreatedReligion>(host, &AfterCvLuaPlayer_lHasCreatedReligion);CivRegisterReplace<CivHooks::CvLuaPlayer_lHasCreatedReligion>(host, &ReplaceCvLuaPlayer_lHasCreatedReligion);
Code
2971//bool HasCreatedReligion();2972int CvLuaPlayer::lHasCreatedReligion(lua_State* L)2973{2974 CvPlayerAI* pkPlayer = GetInstance(L);2975#if defined(MOD_API_LUA_EXTENSIONS) && defined(MOD_RELIGION_LOCAL_RELIGIONS)2976 const bool bIgnoreLocal = luaL_optbool(L, 2, false);2977 const bool bResult = pkPlayer->GetReligions()->HasCreatedReligion(bIgnoreLocal);2978#else2979 const bool bResult = pkPlayer->GetReligions()->HasCreatedReligion();2980#endif2981 lua_pushboolean(L, bResult);29822983 return 1;2984}
Calls
CvLuaScopedInstance::GetInstance- CvPlayer::GetReligions() const
- CvPlayerReligions::HasCreatedReligion(bool) const
lua_pushboolean- luaL_optbool(lua_State *, int, bool)