Bazaar developer reference

CvLuaPlayer::lGetBeliefInPantheon(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 2924
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetBeliefInPantheon

Hooks

static bool BeforeCvLuaPlayer_lGetBeliefInPantheon(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetBeliefInPantheon(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetBeliefInPantheon(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetBeliefInPantheon>(host, &BeforeCvLuaPlayer_lGetBeliefInPantheon);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetBeliefInPantheon>(host, &AfterCvLuaPlayer_lGetBeliefInPantheon);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetBeliefInPantheon>(host, &ReplaceCvLuaPlayer_lGetBeliefInPantheon);

Code

2923//bool GetBeliefInPantheon();2924int CvLuaPlayer::lGetBeliefInPantheon(lua_State* L)2925{2926	CvPlayerAI* pkPlayer = GetInstance(L);29272928	const BeliefTypes eBelief = GC.getGame().GetGameReligions()->GetBeliefInPantheon(pkPlayer->GetID());2929	lua_pushinteger(L, eBelief);29302931	return 1;2932}

Calls

Called by