Hooks
static bool BeforeCvLuaPlayer_lGetHappinessPerTradeRoute(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetHappinessPerTradeRoute(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetHappinessPerTradeRoute(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetHappinessPerTradeRoute>(host, &BeforeCvLuaPlayer_lGetHappinessPerTradeRoute);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetHappinessPerTradeRoute>(host, &AfterCvLuaPlayer_lGetHappinessPerTradeRoute);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetHappinessPerTradeRoute>(host, &ReplaceCvLuaPlayer_lGetHappinessPerTradeRoute);