Hooks
static bool BeforeCvLuaPlayer_lGetCityConnectionGold(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetCityConnectionGold(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetCityConnectionGold(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetCityConnectionGold>(host, &BeforeCvLuaPlayer_lGetCityConnectionGold);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetCityConnectionGold>(host, &AfterCvLuaPlayer_lGetCityConnectionGold);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetCityConnectionGold>(host, &ReplaceCvLuaPlayer_lGetCityConnectionGold);