CvLuaPlayer::lGetFreePromotionCount(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 10115
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetFreePromotionCount
Hooks
static bool BeforeCvLuaPlayer_lGetFreePromotionCount(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetFreePromotionCount(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetFreePromotionCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetFreePromotionCount>(host, &BeforeCvLuaPlayer_lGetFreePromotionCount);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetFreePromotionCount>(host, &AfterCvLuaPlayer_lGetFreePromotionCount);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetFreePromotionCount>(host, &ReplaceCvLuaPlayer_lGetFreePromotionCount);
Code
10114//int GetFreePromotionCount() const;10115int CvLuaPlayer::lGetFreePromotionCount(lua_State* L)10116{10117 CvPlayerAI* pkPlayer = GetInstance(L);10118 int iPromotionIndex = lua_tointeger(L, 2);10119 int iResult = pkPlayer->GetFreePromotionCount((PromotionTypes)iPromotionIndex);10120 lua_pushinteger(L, iResult);10121 return 1;10122}
Calls
CvLuaScopedInstance::GetInstance- CvPlayer::GetFreePromotionCount(PromotionTypes) const
lua_pushintegerlua_tointeger