Hooks
static bool BeforeCvLuaPlayer_lIsWhiteFlag(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsWhiteFlag(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsWhiteFlag(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsWhiteFlag>(host, &BeforeCvLuaPlayer_lIsWhiteFlag);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsWhiteFlag>(host, &AfterCvLuaPlayer_lIsWhiteFlag);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsWhiteFlag>(host, &ReplaceCvLuaPlayer_lIsWhiteFlag);