Hooks
static bool BeforeCvLuaPlayer_lChangeGoldenAgeTurns(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeGoldenAgeTurns(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeGoldenAgeTurns(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeGoldenAgeTurns>(host, &BeforeCvLuaPlayer_lChangeGoldenAgeTurns);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeGoldenAgeTurns>(host, &AfterCvLuaPlayer_lChangeGoldenAgeTurns);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeGoldenAgeTurns>(host, &ReplaceCvLuaPlayer_lChangeGoldenAgeTurns);