Bazaar developer reference

CvLuaPlayer::lIsPlayerIgnoredMilitaryPromise(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 8582
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lIsPlayerIgnoredMilitaryPromise

Hooks

static bool BeforeCvLuaPlayer_lIsPlayerIgnoredMilitaryPromise(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerIgnoredMilitaryPromise(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerIgnoredMilitaryPromise(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerIgnoredMilitaryPromise>(host, &BeforeCvLuaPlayer_lIsPlayerIgnoredMilitaryPromise);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerIgnoredMilitaryPromise>(host, &AfterCvLuaPlayer_lIsPlayerIgnoredMilitaryPromise);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerIgnoredMilitaryPromise>(host, &ReplaceCvLuaPlayer_lIsPlayerIgnoredMilitaryPromise);

Code

8582int CvLuaPlayer::lIsPlayerIgnoredMilitaryPromise(lua_State* L)8583{8584	CvPlayerAI* pkPlayer = GetInstance(L);8585	PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);85868587	const bool bValue = pkPlayer->GetDiplomacyAI()->IsPlayerIgnoredMilitaryPromise(eOtherPlayer);85888589	lua_pushboolean(L, bValue);8590	return 1;8591}

Calls

Called by