Hooks
static bool BeforeCvLuaPlayer_lGetNumMaintenanceFreeUnits(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumMaintenanceFreeUnits(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumMaintenanceFreeUnits(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumMaintenanceFreeUnits>(host, &BeforeCvLuaPlayer_lGetNumMaintenanceFreeUnits);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumMaintenanceFreeUnits>(host, &AfterCvLuaPlayer_lGetNumMaintenanceFreeUnits);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumMaintenanceFreeUnits>(host, &ReplaceCvLuaPlayer_lGetNumMaintenanceFreeUnits);