Bazaar developer reference

CvLuaPlayer::lIsPlayerIgnoredSpyPromise(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 8692
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lIsPlayerIgnoredSpyPromise

Hooks

static bool BeforeCvLuaPlayer_lIsPlayerIgnoredSpyPromise(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerIgnoredSpyPromise(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerIgnoredSpyPromise(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerIgnoredSpyPromise>(host, &BeforeCvLuaPlayer_lIsPlayerIgnoredSpyPromise);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerIgnoredSpyPromise>(host, &AfterCvLuaPlayer_lIsPlayerIgnoredSpyPromise);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerIgnoredSpyPromise>(host, &ReplaceCvLuaPlayer_lIsPlayerIgnoredSpyPromise);

Code

8692int CvLuaPlayer::lIsPlayerIgnoredSpyPromise(lua_State* L)8693{8694	CvPlayerAI* pkPlayer = GetInstance(L);8695	PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);86968697	const bool bValue = pkPlayer->GetDiplomacyAI()->IsPlayerIgnoredSpyPromise(eOtherPlayer);86988699	lua_pushboolean(L, bValue);8700	return 1;8701}

Calls

Called by