Hooks
static bool BeforeCvDiplomacyAI_IsPlayerIgnoredSpyPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerIgnoredSpyPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerIgnoredSpyPromise(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerIgnoredSpyPromise>(host, &BeforeCvDiplomacyAI_IsPlayerIgnoredSpyPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerIgnoredSpyPromise>(host, &AfterCvDiplomacyAI_IsPlayerIgnoredSpyPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerIgnoredSpyPromise>(host, &ReplaceCvDiplomacyAI_IsPlayerIgnoredSpyPromise);