Hooks
static bool BeforeCvLuaPlayer_lGetNumUnitsSuppliedByPopulation(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumUnitsSuppliedByPopulation(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumUnitsSuppliedByPopulation(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumUnitsSuppliedByPopulation>(host, &BeforeCvLuaPlayer_lGetNumUnitsSuppliedByPopulation);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumUnitsSuppliedByPopulation>(host, &AfterCvLuaPlayer_lGetNumUnitsSuppliedByPopulation);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumUnitsSuppliedByPopulation>(host, &ReplaceCvLuaPlayer_lGetNumUnitsSuppliedByPopulation);