Bazaar developer reference

CvLuaPlayer::lKillUnits(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 1316
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lKillUnits

Hooks

static bool BeforeCvLuaPlayer_lKillUnits(lua_State* L, int& result);static void AfterCvLuaPlayer_lKillUnits(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lKillUnits(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lKillUnits>(host, &BeforeCvLuaPlayer_lKillUnits);CivRegisterAfter<CivHooks::CvLuaPlayer_lKillUnits>(host, &AfterCvLuaPlayer_lKillUnits);CivRegisterReplace<CivHooks::CvLuaPlayer_lKillUnits>(host, &ReplaceCvLuaPlayer_lKillUnits);

Code

1315//void killUnits();1316int CvLuaPlayer::lKillUnits(lua_State* L)1317{1318	return BasicLuaMethod(L, &CvPlayerAI::killUnits);1319}

Calls

Called by