CvLuaPlayer::lGetNumLandmarksBuiltForMe(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 8516
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetNumLandmarksBuiltForMe
Hooks
static bool BeforeCvLuaPlayer_lGetNumLandmarksBuiltForMe(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumLandmarksBuiltForMe(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumLandmarksBuiltForMe(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumLandmarksBuiltForMe>(host, &BeforeCvLuaPlayer_lGetNumLandmarksBuiltForMe);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumLandmarksBuiltForMe>(host, &AfterCvLuaPlayer_lGetNumLandmarksBuiltForMe);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumLandmarksBuiltForMe>(host, &ReplaceCvLuaPlayer_lGetNumLandmarksBuiltForMe);
Code
8516int CvLuaPlayer::lGetNumLandmarksBuiltForMe(lua_State* L)8517{8518 CvPlayerAI* pkPlayer = GetInstance(L);8519 PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);85208521 const int iValue = pkPlayer->GetDiplomacyAI()->GetNumLandmarksBuiltForMe(eOtherPlayer);85228523 lua_pushinteger(L, iValue);8524 return 1;8525}
Calls
- CvDiplomacyAI::GetNumLandmarksBuiltForMe(PlayerTypes) const
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushintegerlua_tointeger