Hooks
static bool BeforeCvLuaPlayer_lGetFaithPerTurnFromCities(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetFaithPerTurnFromCities(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetFaithPerTurnFromCities(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetFaithPerTurnFromCities>(host, &BeforeCvLuaPlayer_lGetFaithPerTurnFromCities);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetFaithPerTurnFromCities>(host, &AfterCvLuaPlayer_lGetFaithPerTurnFromCities);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetFaithPerTurnFromCities>(host, &ReplaceCvLuaPlayer_lGetFaithPerTurnFromCities);